- Posts: 39
- Joined: Sun Aug 06, 2017 3:04 pm
- Location: Toronto
Hi Lauren,
Have a look at the Matte Control node, which is used to add an alpha channel to an existing stream.
Instead of your merge, connect (in the case of your example) the output of Gamut1 to the background input of a Matte Control node. Then connect your alpha source to the foreground input (note - not mask or garbage matte input etc).
Within the controls of the matte control, you can then take the alpha from any of the RGB or A channels from your alpha source. There are also tools there to boolean that alpha with the existing one, if you ever need to do that, as well as controls for matte expansion / shrinking / blur etc. Quite a useful node really
Hope that helps.
DC