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3D Navigation

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Peter Paterson

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3D Navigation

PostSat Aug 26, 2017 3:54 pm

Is it me? Am I missing something? Becoming senile with no muscle memory? I find the key/mouse button combinations to navigate the 3D view so counter intuitive!
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Uli Plank

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Re: 3D Navigation

PostSun Aug 27, 2017 3:44 am

Me too, but that's because I normally work in C4D. I'd rather have a standard too…
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Peter Paterson

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Re: 3D Navigation

PostSun Aug 27, 2017 8:52 am

I think it's just the odd key combinations used. I've used modo, mari, softimage, lightwave, substance. Different key combos yet there seems a natural logic to them:)

Come on Blackmagic, can you make this wonderful app even better? I have no idea what this means in coding terms and guessing I'm being very naive. :)
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Bonsak Schieldrop

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Re: 3D Navigation

PostTue Aug 29, 2017 5:24 pm

At least make it an option to set up different keyboard shortcuts for navigation. The default keycombos are hard to get used to coming from other DCCs

-b
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Ryan Bloomer

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Re: 3D Navigation

PostTue Aug 29, 2017 9:19 pm

try navigating with the mouse.... much more intuitive than keyboard shortcuts.

LMB+MMB = zoom
MMB = pan
RMB+MMB = rotate
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Bonsak Schieldrop

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Re: 3D Navigation

PostWed Aug 30, 2017 11:08 am

Pressing two buttons at the same time is not a good solution for me. Im really struggeling with that.

Being able to customize viewport navigation to something like:
alt + "one mouse button of you own choosing" would make life so much easier.
Most DCCs use some variation of this scheme.

-b
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Rick van den Berg

  • Posts: 132
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Re: 3D Navigation

PostWed Aug 30, 2017 12:06 pm

is there a way to zoom/fly automatically to an object after selecting it?
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David_Cox

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  • Location: London UK

Re: 3D Navigation

PostWed Aug 30, 2017 12:20 pm

Not that I am aware of. But the "FIT" button at the bottom of the viewer will do that, albeit at the expense of an extra button push. It will also centre the selected object around which view rotation will happen.
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Rick van den Berg

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Re: 3D Navigation

PostWed Aug 30, 2017 12:35 pm

that did the trick too, thanks
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jussi rovanpera

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  • Location: Helsinki, Finland

Re: 3D Navigation

PostWed Aug 30, 2017 1:10 pm

I'm having issues with wacom pen and zooming in a 3d window, zooming works fine in the 2d window and panels, but seems to only zoom in randomly when in a 3d window.

Using Fusion 8 and Win10.
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Ryan Bloomer

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Re: 3D Navigation

PostWed Aug 30, 2017 1:20 pm

Rick,

Try hitting "f" when the view port is selected, should take you to our object.
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Jon Wolfe

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Re: 3D Navigation

PostSat Sep 02, 2017 5:15 pm

Yes please. Have an option in preferences, or just add it by default, to navigate like every other 3D program out there. ALT + left, middle or right click.

The development so far has been rapid and a welcome change. But if BMD wants to gain more Fusion users they should make it as easy as possible to transition from other programs.
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Peter Paterson

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  • Location: UK

Re: 3D Navigation

PostTue Sep 05, 2017 5:29 pm

Bonsak Schieldrop wrote:Pressing two buttons at the same time is not a good solution for me. Im really struggeling with that.

Being able to customize viewport navigation to something like:
alt + "one mouse button of you own choosing" would make life so much easier.
Most DCCs use some variation of this scheme.

-b
Cheers, Ryan. But like Bonsak I find the two button mouse press, especially with a scroll wheel and left/right movements just too...argh.

I did find the Touch Scrolling & mouse Wheel options under User Interface helpful to a degree.
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Frank Feijen

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  • Location: Vilvoorde, Belgium

Re: 3D Navigation

PostTue Sep 05, 2017 6:51 pm

There must be some Whizzkid or Whizzsenior out there that can come up with a way to emulate this behaviour?
Something like: when in 3dview, translate this input into that input...
Unfortunately, I wouldn't know how to achieve it :(
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Niels van der Heijden

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Re: 3D Navigation

PostWed Sep 06, 2017 10:54 am

I really like the maya view controls. If BMD ever decides to change the navigation of the 3D view that is the way to go. I've to say that I really like the 2D view navigation in Fusion.
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Paul Mumford

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Re: 3D Navigation

PostFri Dec 01, 2017 12:37 pm

New user to fusion and argggh, the 3d navigation is giving me carpel tunnel already.

I've always liked the "hold a button and use one of the 3 mouse buttons to track,rotate, zoom" approach. I don't even mind what that button is, alt, space whatever. but the double mouse click thing is so counter intuitive. Please BM give us some option to set this how we please :)

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