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Mac Running out of Memory on Fusion

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Jackreynolds

  • Posts: 110
  • Joined: Sun Feb 07, 2016 3:40 am

Mac Running out of Memory on Fusion

PostSat Sep 23, 2017 1:52 am

Hello,

I am having an issue where Fusion will cause my Mac to pause Fusion and give a pop-up window saying that the system has run out of application memory. Fusion is paused, and I cannot resume it, due to the lack of memory. The memory monitors confirm that the system is out.

I've tried limiting Fusion's memory use in its Preferences, however I cannot find where I would have enough system memory left without crashing.

Any help would be greatly appreciated.

Fusion 9.0.1
macOS Sierra 10.12.6
MacBook Pro Retina 15" AMD R9 M370X GPU, 16GB RAM
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AndyThirtover

  • Posts: 73
  • Joined: Sun Oct 04, 2015 12:01 pm

Re: Mac Running out of Memory on Fusion

PostTue Dec 19, 2017 4:41 pm

I too have the same problem.

On Fusion 9.0.1 and Mac OSX 10.13.2. --- 32GB of Memory

I have 5 off 2.5K videos of screens being composited onto a background.

It takes a couple of hours, but the MacOSX goes to the beach ball of death in the end. The only route out is the power button.

The composition is 820 frames long. I swapped to the open GL rendered and it failed at 815 frames.

I solve the problem by shortening the comp, however I'll run into this issue again shortly.

Regards


Andy
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Chris North

  • Posts: 83
  • Joined: Mon Mar 09, 2015 2:27 pm

Re: Mac Running out of Memory on Fusion

PostFri Dec 22, 2017 8:42 am

For me it seems to be related to quicktime movies. Working on procedural stuff or image sequences seems a bit more reliable.
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Uli Plank

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  • Joined: Fri Feb 08, 2013 2:48 am
  • Location: Germany and Indonesia

Re: Mac Running out of Memory on Fusion

PostSat Dec 23, 2017 1:48 am

I tend to use image sequences for VFX anyway if it's anything complex.
Things can always go wrong or you didn't catch a small mistake over a few frames, so it becomes much faster to re-render just a part of it.
No, an iGPU is not enough, and you can't use HEVC 10 bit 4:2:2 in the free version.

Studio 18.6.5, MacOS 13.6.5
MacBook M1 Pro, 16 GPU cores, 32 GB RAM and iPhone 15 Pro
Speed Editor, UltraStudio Monitor 3G, iMac 2017, eGPU

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