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saturation problem

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Simon Uria

  • Posts: 2
  • Joined: Sat Sep 23, 2017 5:33 pm

saturation problem

PostSat Sep 23, 2017 9:07 pm

i´m new in fusion and today i load an exr (32bit) from maya into fusion. when i connect the color corrector node and turn the saturation to 0 the image look slightly different to the photoshop version where i open the same exr in 32 bit and turn the saturation to -100. The Original EXR Image (without modifying the saturation) looks 100% the same in fusion and photoshop. Perhaps someone in this forum can help me ? That would be great. Thanx.

Ivan Ivanov

  • Posts: 81
  • Joined: Tue Nov 11, 2014 11:16 am

Re: saturation problem

PostWed Nov 08, 2017 3:10 pm

Probably a difference in the algorithm equalizing the RGB values between the two softwares?

Travis Schmiesing

  • Posts: 81
  • Joined: Wed Oct 14, 2015 4:01 am

Re: saturation problem

PostWed Nov 08, 2017 6:03 pm

Are you using a wide gamut monitor?

Hendrik Proosa

  • Posts: 342
  • Joined: Wed Aug 22, 2012 6:53 am
  • Location: Estonia

Re: saturation problem

PostWed Nov 08, 2017 6:22 pm

Most probably different luminance math as Ivan also pointed out.
I do stuff.
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Bryan Ray

  • Posts: 699
  • Joined: Mon Nov 28, 2016 5:32 am
  • Location: Los Angeles, CA, USA

Re: saturation problem

PostWed Nov 08, 2017 7:44 pm

If you need to match Photoshop's exact results, you can use the BW mode of a Color Space node to choose custom weighting.
Bryan Ray

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