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Alpha channel troubles

PostPosted: Sat Oct 14, 2017 4:38 am
by Dave Boyle
Hi guys,

I'm having trouble figuring how to mix materials on a piece of geometry in fusion. In the picture you will see I have a water layer over the top of land layer. The water needs to be reflective and have various different properties to the land. I can mix the blinn I'm using for the land with the ward that is the last node of my water cluster but it they are merged together with what appears to be 50/50 opacity. I can't work out how to layer the water on top of the land without any transparency (other than its alpha of course). Any ideas?

fusion woes.jpg
fusion woes.jpg (862.26 KiB) Viewed 343 times


Cheers,

Dave