Wed Oct 25, 2017 9:56 pm
Hi, this is the first time I post something here, sorry if is not the correct place to do it.
I have a light render that I make from maya, I did it using the RGB channels. Next I split the channel with a bmp node, next I pass it for a control matte, to try the adjust the alpha.
The problem that the image generate a line when i do the merge. How can I fix this? is there a better way to do it?
If maybe I'm not been clear, please ask me.
Thank you in advanced.
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