Page 1 of 1

Bug report: Hue curves broken in f9 (open cl)

PostPosted: Thu Oct 26, 2017 10:19 am
by Sjur Pollen
Opened some comps from a few months ago yesterday (done in f8), in fusion 9, and discovered some teal blotches where I originally had done some masked spill suppression. Turns out as soon as i pipe a polygon mask (didn't test other masks) into the hue curves tool I end up with a teal solid color in the masked area. Turned off open cl, and the tool worked as expected.

Do you need anything else from me, as far as bug reporting goes? (System specs below)

Re: Bug report: Hue curves broken in f9 (open cl)

PostPosted: Sat Oct 28, 2017 12:37 pm
by Sander de Regt
Sjur Pollen wrote:Do you need anything else from me, as far as bug reporting goes? (System specs below)

Yes, you need to send it to support at Blackmagic itself. This is a user-to-user forum and even though BMD employees visit here, the forum is no substitute for actual support.

Re: Bug report: Hue curves broken in f9 (open cl)

PostPosted: Sat Nov 11, 2017 6:06 pm
by Sjur Pollen
Sander de Regt wrote:
Sjur Pollen wrote:Do you need anything else from me, as far as bug reporting goes? (System specs below)

Yes, you need to send it to support at Blackmagic itself. This is a user-to-user forum and even though BMD employees visit here, the forum is no substitute for actual support.


Thanks for the heads up. Got used to reporting bugs in the resolve forum.