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Exporting point cloud and camera

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Umberto Uderzo

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  • Joined: Fri Mar 13, 2015 12:19 am

Exporting point cloud and camera

PostThu Nov 23, 2017 11:34 pm

Maybe i'm missing something...
Isn't it possible to export point clouds and camera tracker results?
What if i want to render on external 3D application?
Is it one way only solution?
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Bryan Ray

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  • Joined: Mon Nov 28, 2016 5:32 am

Re: Exporting point cloud and camera

PostFri Nov 24, 2017 1:13 am

You can export the camera with an FBX Exporter node. The point cloud itself cannot be exported, but you can use a Replicate3D node to put a bit of geometry at each locator and export that with the same FBX Exporter.
Bryan Ray
http://www.bryanray.name
http://www.musevfx.com
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Umberto Uderzo

  • Posts: 110
  • Joined: Fri Mar 13, 2015 12:19 am

Re: Exporting point cloud and camera

PostFri Nov 24, 2017 7:30 am

Thanks Bryan!
I was facing it the wrong way looking for some kind of export command in the node popup menu.
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Umberto Uderzo

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  • Joined: Fri Mar 13, 2015 12:19 am

Re: Exporting point cloud and camera

PostMon Nov 27, 2017 1:41 pm

YAY!

I think i got a faster way to export the point cloud!
If you select the point cloud node and CTRL+C, then you can paste it as text into a text editor, with all points coordinates!

After that, with a simple text editor macro it's easy to convert the text into a Wavefront OBJ vertex only file and load into a 3D app!

screenshot.jpg
Converting point cloud into Wavefront OBJ via Cut & Paste into text editor
screenshot.jpg (695.46 KiB) Viewed 155 times


That said, please BM add a direct export feature! :)

Umberto

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