Jump to: Board index » General » Fusion

Pano_map cube format

Learn about 3D compositing, animation, broadcast design and VFX workflows.
  • Author
  • Message
Offline

JoostKonemann

  • Posts: 1
  • Joined: Fri Nov 24, 2017 12:37 pm

Pano_map cube format

PostFri Nov 24, 2017 12:44 pm

I'm trying out the pano_map to transform a 6x1 cube map to a altlong format. The documentation defines the order of the cube patches as: "ordered as Left, Right, Up, Down, Back, Front (+X, -X, +Y, -Y, +Z, -Z)".

Though the pano_map node does not following this convention. See screenshots of a conversion from example maps I got from the SolidAngle Arnold website.

I also tried some example cube maps from V-Ray and they show the same issue.

Joost
Attachments
latlong_to_cube.jpg
latlong_to_cube.jpg (806.81 KiB) Viewed 58 times
cube_to_latlong.jpg
cube_to_latlong.jpg (811.17 KiB) Viewed 58 times

Return to Fusion

Who is online

Users browsing this forum: No registered users and 4 guests