depth blur node
Posted: Tue Dec 05, 2017 9:54 am
Hi, i cant seem to get a nice depth blur, here's the comp:
or this one
am i doing something wrong?
- Code: Select all
{
Tools = ordered() {
AmbientLight1 = LightAmbient {
Inputs = {
Intensity = Input { Value = 0.256, },
},
ViewInfo = OperatorInfo { Pos = { 979.404, 221.766 } },
},
Renderer3D1 = Renderer3D {
CustomData = {
ToolVersion = 2,
},
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D1",
Source = "Output",
},
["RendererSoftware.Channels.Nest"] = Input { Value = 1, },
["RendererSoftware.Channels.Z"] = Input { Value = 1, },
["RendererSoftware.Channels.Coverage"] = Input { Value = 1, },
["RendererSoftware.Channels.BgColor"] = Input { Value = 1, },
["RendererSoftware.Channels.Normal"] = Input { Value = 1, },
["RendererSoftware.Channels.TexCoord0"] = Input { Value = 1, },
["RendererSoftware.Channels.ObjectID"] = Input { Value = 1, },
["RendererSoftware.Channels.MaterialID"] = Input { Value = 1, },
["RendererSoftware.Channels.Vector"] = Input { Value = 1, },
["RendererSoftware.Channels.BackVector"] = Input { Value = 1, },
["RendererSoftware.LightingEnabled"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 1077.27, 412.109 } },
},
Shape3D1 = Shape3D {
Inputs = {
["Transform3DOp.Rotate.X"] = Input { Value = -34.6, },
["Transform3DOp.Rotate.Y"] = Input { Value = -20.8, },
Shape = Input { Value = FuID { "SurfaceCubeInputs" }, },
["MtlStdInputs.MaterialID"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
["SurfaceCubeInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 2, }
},
ViewInfo = OperatorInfo { Pos = { 922.324, 321.031 } },
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Shape3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
SceneInput3 = Input {
SourceOp = "PointLight1",
Source = "Output",
},
SceneInput4 = Input {
SourceOp = "AmbientLight1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 932, 434 } },
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = 0.173849250161705, },
["Transform3DOp.Translate.Z"] = Input { Value = 3.78881418070174, },
AoV = Input { Value = 19.2642683071402, },
PlaneOfFocus = Input { Value = 3.058, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
ApertureW = Input { Value = 0.831496062992126, },
ApertureH = Input { Value = 0.467716535433071, },
ControlVis = Input { Value = 1, },
PlaneOfFocusVis = Input { Value = 1, },
PlaneOfFocusSub = Input { Value = 4, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 3, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 826.362, 435.454 } },
},
DepthBlur1 = DepthBlur {
CtrlWZoom = false,
Inputs = {
XBlurSize = Input { Value = 7.56, },
FocalPoint = Input { Value = -2.96237468719482, },
Input = Input {
SourceOp = "Merge1",
Source = "Output",
},
BlurImage = Input {
SourceOp = "Renderer3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1449.67, 529.869 } },
},
Merge1 = Merge {
Inputs = {
Background = Input {
SourceOp = "Background2",
Source = "Output",
},
Foreground = Input {
SourceOp = "Renderer3D1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1187.74, 525.3 } },
},
Background2 = Background {
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Type = Input { Value = FuID { "Corner" }, },
TopLeftRed = Input { Value = 0.531, },
TopLeftGreen = Input { Value = 0.319, },
TopRightRed = Input { Value = 0.381, },
BottomLeftRed = Input { Value = 0.463, },
BottomLeftBlue = Input { Value = 0.525, },
BottomRightRed = Input { Value = 0.831, },
BottomRightGreen = Input { Value = 0.719, },
GradientType = Input { Value = FuID { "Angle" }, },
},
ViewInfo = OperatorInfo { Pos = { 1077.74, 525.3 } },
},
PointLight1 = LightPoint {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = 1.89478660718425, },
["Transform3DOp.Translate.Z"] = Input { Value = 2.8911101801799, },
},
ViewInfo = OperatorInfo { Pos = { 578.107, 253.753 } },
}
}
}
or this one
- Code: Select all
{
Tools = ordered() {
PointLight1_1 = LightPoint {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = 1.89478660718425, },
["Transform3DOp.Translate.Z"] = Input { Value = 2.8911101801799, },
},
ViewInfo = OperatorInfo { Pos = { 1628.66, 306.897 } },
},
Shape3D1_1 = Shape3D {
Inputs = {
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
["Transform3DOp.Rotate.X"] = Input { Value = -34.6, },
["Transform3DOp.Rotate.Y"] = Input { Value = -20.8, },
Shape = Input { Value = FuID { "SurfaceCubeInputs" }, },
["MtlStdInputs.MaterialID"] = Input { Value = 1, },
["SurfaceCubeInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 2, }
},
ViewInfo = OperatorInfo { Pos = { 1972.87, 374.176 } },
},
AmbientLight1_1 = LightAmbient {
Inputs = {
Intensity = Input { Value = 0.256, },
},
ViewInfo = OperatorInfo { Pos = { 2029.95, 274.91 } },
},
Renderer3D1_1 = Renderer3D {
CustomData = {
ToolVersion = 2,
},
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D1_1",
Source = "Output",
},
["RendererSoftware.Channels.Nest"] = Input { Value = 1, },
["RendererSoftware.Channels.Z"] = Input { Value = 1, },
["RendererSoftware.Channels.Coverage"] = Input { Value = 1, },
["RendererSoftware.Channels.BgColor"] = Input { Value = 1, },
["RendererSoftware.Channels.Normal"] = Input { Value = 1, },
["RendererSoftware.Channels.TexCoord0"] = Input { Value = 1, },
["RendererSoftware.Channels.ObjectID"] = Input { Value = 1, },
["RendererSoftware.Channels.MaterialID"] = Input { Value = 1, },
["RendererSoftware.Channels.Vector"] = Input { Value = 1, },
["RendererSoftware.Channels.BackVector"] = Input { Value = 1, },
["RendererSoftware.LightingEnabled"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 2127.81, 465.253 } },
},
Camera3D1_1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = 0.173849250161705, },
["Transform3DOp.Translate.Z"] = Input { Value = 3.78881418070174, },
AoV = Input { Value = 19.2642683071402, },
PlaneOfFocus = Input { Value = 3.058, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
ApertureW = Input { Value = 0.831496062992126, },
ApertureH = Input { Value = 0.467716535433071, },
ControlVis = Input { Value = 1, },
PlaneOfFocusVis = Input { Value = 1, },
PlaneOfFocusSub = Input { Value = 4, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 3, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 1876.91, 488.598 } },
},
Merge3D1_1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Shape3D1_1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1_1",
Source = "Output",
},
SceneInput3 = Input {
SourceOp = "PointLight1_1",
Source = "Output",
},
SceneInput4 = Input {
SourceOp = "AmbientLight1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1982.55, 487.144 } },
},
Merge3D3 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Merge3D1_1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Merge3D2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2227.34, 336.137 } },
},
Instance_DepthBlur2 = DepthBlur {
CtrlWZoom = false,
SourceOp = "DepthBlur2",
Inputs = {
Input = Input {
SourceOp = "Renderer3D1_1",
Source = "Output",
},
BlurImage = Input {
SourceOp = "Renderer3D1_1",
Source = "Output",
},
StartEndRenderScripts = Input { },
EffectMask = Input { }
},
ViewInfo = OperatorInfo { Pos = { 2262.98, 490.574 } },
},
DepthBlur2 = DepthBlur {
Inputs = {
XBlurSize = Input { Value = 5.34, },
Input = Input {
SourceOp = "Renderer3D2",
Source = "Output",
},
BlurImage = Input {
SourceOp = "Renderer3D2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2246.53, 578.302 } },
},
Renderer3D2 = Renderer3D {
CustomData = {
ToolVersion = 2,
},
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D2",
Source = "Output",
},
["RendererSoftware.Channels.Nest"] = Input { Value = 1, },
["RendererSoftware.Channels.Z"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 2103.74, 582.871 } },
},
ImagePlane3D1 = ImagePlane3D {
Inputs = {
["Transform3DOp.Translate.Z"] = Input { Value = -4.02495861525535, },
["Transform3DOp.Scale.X"] = Input { Value = 5.43, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 4, },
MaterialInput = Input {
SourceOp = "Background2_1",
Source = "Output",
},
["MtlStdInputs.MaterialID"] = Input { Value = 3, },
},
ViewInfo = OperatorInfo { Pos = { 1860.89, 587.44 } },
},
Merge3D2 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "ImagePlane3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1971.81, 587.44 } },
},
Background2_1 = Background {
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Type = Input { Value = FuID { "Corner" }, },
TopLeftRed = Input { Value = 0.531, },
TopLeftGreen = Input { Value = 0.319, },
TopRightRed = Input { Value = 0.381, },
BottomLeftRed = Input { Value = 0.463, },
BottomLeftBlue = Input { Value = 0.525, },
BottomRightRed = Input { Value = 0.831, },
BottomRightGreen = Input { Value = 0.719, },
GradientType = Input { Value = FuID { "Angle" }, },
},
ViewInfo = OperatorInfo { Pos = { 1698.79, 591.198 } },
},
Merge1_1 = Merge {
Inputs = {
Background = Input {
SourceOp = "DepthBlur2",
Source = "Output",
},
Foreground = Input {
SourceOp = "Instance_DepthBlur2",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 2374.45, 579.358 } },
}
}
}
am i doing something wrong?