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[BUG] Bake Animation Script Crash

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Alvaro Castaneda

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[BUG] Bake Animation Script Crash

PostWed Jan 10, 2018 8:55 pm

Hello everyone
I was trying to script a tool and was testing the Bake Animation script to use it as an example but as soon as you open the tool Fusion crashes, looks like an issue with the window system or something

This is on Linux Centos 7, Fusion 9.0.2

thank you
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Bryan Ray

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Re: [BUG] Bake Animation Script Crash

PostWed Jan 10, 2018 9:38 pm

Which version of Bake Animation are you using? The latest is 3.2, and it seems to work as expected in Fusion 9.0.1, Windows 7.
Bryan Ray
http://www.bryanray.name
http://www.musevfx.com
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Alvaro Castaneda

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Re: [BUG] Bake Animation Script Crash

PostWed Jan 10, 2018 9:56 pm

is 3.1
the one that comes with Fusion, the issue is the popup dialog, comes up and is blank then it crashes and I bet this is a Linux thing
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Bryan Ray

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Re: [BUG] Bake Animation Script Crash

PostWed Jan 10, 2018 10:51 pm

There were a couple of minor changes that need to be made for the script to work in Fusion 9. Download version 3.2 from here and see if it works: https://www.steakunderwater.com/wesuckl ... 489#p10924

The crash itself might be a Linux issue; it should just spit out an error to the Console View. Possible there's a bug of some kind in the error handler.
Bryan Ray
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http://www.musevfx.com
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Alvaro Castaneda

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Re: [BUG] Bake Animation Script Crash

PostThu Jan 11, 2018 1:53 am

Got the latest script, still crashes
I'm sure is about the GUI lib for that

fusionCrash.gif
Mr. Crashing Pants
fusionCrash.gif (631.99 KiB) Viewed 471 times


and the only thing in the command line is

Code: Select all
New State 0x7fe7e0ef5d50
Segmentation fault (core dumped)


I ran some of this scripts https://www.steakunderwater.com/wesuckl ... f=6&t=1411 they are using fu.GUIManager and those run fine so I think the other script is using another GUI library and that library is the way to go for GUI related scripts

hope that helps

Cheers!
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Bryan Ray

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Re: [BUG] Bake Animation Script Crash

PostThu Jan 11, 2018 4:48 pm

How strange. The only GUI that script uses is the AskUser dialog, which is as basic as it comes—that thing should always work. Hopefully a Linux-enabled TD can take a look and try to get to the bottom of it.

In your Console window, run this command:

composition:AskUser("test", {})

If that crashes Fusion, then it's definitely time for a bug report.
Bryan Ray
http://www.bryanray.name
http://www.musevfx.com
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Alvaro Castaneda

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Re: [BUG] Bake Animation Script Crash

PostThu Jan 11, 2018 6:02 pm

Hey Bryan
I ran the command and yeah, exact same issue and behavior, crashes Fusion

thanks for checking that out

so where do you actually submit bugs?

by the way, love you blog. :)
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Sander de Regt

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Re: [BUG] Bake Animation Script Crash

PostThu Jan 11, 2018 9:45 pm

I always use this link to send support e-mails:

https://www.blackmagicdesign.com/support/contact/email
Sander de Regt

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The Netherlands
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Bryan Ray

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Re: [BUG] Bake Animation Script Crash

PostThu Jan 11, 2018 10:52 pm

There is also a bug tracker subforum at steakunderwater.com where we like to document issues.
https://www.steakunderwater.com/wesuckl ... m.php?f=19

It's unofficial, but at least it's visible to the public, and I believe at least a couple of devs are aware enough of it that they look in on it from time to time.

edit: Oh, and thanks for the compliment!
Bryan Ray
http://www.bryanray.name
http://www.musevfx.com

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