Anyone have an idea what's happening with this bug?
I'm doing a stereo composite: Here's the alpha channel (Stacked right and left eye)
The Alpha gets messed up in one eye and if I purge my cache and re-render the same exact frame . . . it's fixed.
This is killing my ability to batch render ... it randomly appears
I've split out the eyes separately so I can do light ray FX and then am combining them back together. (And using expressions to copy keyframes to the other eye) Maybe the expression is failing?
- FusionBug.png (59.05 KiB) Viewed 383 times
- Fusion_2018-01-25_11-20-35.png (33.37 KiB) Viewed 383 times