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Alpha Error on Render (Stereo VR Project)

PostPosted: Thu Jan 25, 2018 7:33 pm
by indierocktopus
Anyone have an idea what's happening with this bug?

I'm doing a stereo composite: Here's the alpha channel (Stacked right and left eye)

The Alpha gets messed up in one eye and if I purge my cache and re-render the same exact frame . . . it's fixed.

This is killing my ability to batch render ... it randomly appears :(

I've split out the eyes separately so I can do light ray FX and then am combining them back together. (And using expressions to copy keyframes to the other eye) Maybe the expression is failing?

FusionBug.png (59.05 KiB) Viewed 74 times

Fusion_2018-01-25_11-20-35.png (33.37 KiB) Viewed 74 times