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Newbie Q: How to pipe cloned area by itself

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Nathan Morgan

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Newbie Q: How to pipe cloned area by itself

PostFri Mar 23, 2018 12:01 am

Hey all, trying to get more into fusion. I need to do some cloning on a shot and am wondering if there is a way that I can pipe just the area that I cloned out of the paint node and into the next node?
PC: Resolve 18.0.1, WINDOWS 10, GTX 3090
Desktop Video 12.0
(All bug reports etc. are PC unless specified.)
Mac: Mac Studio M1 Ultra, Resolve 18.0.1, 12.4
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Igor Riđanović

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Re: Newbie Q: How to pipe cloned area by itself

PostFri Mar 23, 2018 12:08 am

I believe you can if alpha in the cloned areas is also painted to 1.0 and is set to 0.0 elsewhere.
www.metafide.com - DaVinci Resolve™ Apps
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Nathan Morgan

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Re: Newbie Q: How to pipe cloned area by itself

PostFri Mar 23, 2018 12:20 am

Since I am cloning from an area with full alpha already the subsequent cloned area is also full. Is there a way to change so that the cloned area has an inverted alpha? Or are you saying that I should also paint the alpha separately?
PC: Resolve 18.0.1, WINDOWS 10, GTX 3090
Desktop Video 12.0
(All bug reports etc. are PC unless specified.)
Mac: Mac Studio M1 Ultra, Resolve 18.0.1, 12.4
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Bryan Ray

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Re: Newbie Q: How to pipe cloned area by itself

PostFri Mar 23, 2018 12:25 am

To use Igor's method, you'd use a ChannelBooleans to clear the alpha from the plate prior to painting. Just remember to send your plate downstream from a point before the ChannelBooleans.

Another method would be to feed the Paint node a black transparent Background on its input. When you switch to Clone mode, a field called Clone Source Tool will appear. Drag your source image to that field. The Paint tool will now read from that image for the purposes of cloning but will output only the paint strokes. For feedback while painting, just Merge the Paint over your source and view the Merge.

Incidentally, the use of the Clone Source Tool field is necessary if you want to paint with a frame offset, even if you don't want to use this paint-strokes-only output method.
Bryan Ray
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Nathan Morgan

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Re: Newbie Q: How to pipe cloned area by itself

PostFri Mar 23, 2018 1:00 am

Bryan, thank you that worked great (and I never in a million years would have found that).

A (hopefully) quick follow up question on that. I want to isolate the clone because I want to put color correction on it before merging back to the original plate. When I do the "black transparent" method and place a ColorCorrector node after it, my semi-transparent area's are affected more by the CC than the opaque areas and I get a weird halo around my cloned area. Any idea what is happening here?
PC: Resolve 18.0.1, WINDOWS 10, GTX 3090
Desktop Video 12.0
(All bug reports etc. are PC unless specified.)
Mac: Mac Studio M1 Ultra, Resolve 18.0.1, 12.4
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Sander de Regt

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Re: Newbie Q: How to pipe cloned area by itself

PostFri Mar 23, 2018 9:33 am

You need to check the pre/post multiply checkbox in the 3rd or 4th tab of the color corrector to solve this.
Sander de Regt

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