- Posts: 111
- Joined: Wed Apr 20, 2016 2:11 pm
You should definitely post this in the beta section of the Resolve forum, because it's directly related to the way Resolve handles images (mediaIn) vs the way Fusion's loaders work.
If you put a timespeed after your texture with speed set to 0 it will 'freeze' the texture and it will probably work for all frames. Just guessing though.