- Posts: 23
- Joined: Sat May 10, 2014 11:39 am
I had a look at that 3D file. I have seen at least two problems: the file is a multiple part model and different shaders are applied to these parts. AFAIK the Fusion loader can handle only 1 object with 1 shader at a time.
Possibly, you can group those parts with identical shaders and combine them to one object. Then save each of the pieces and import them individually. Finally, 3D merge them in Fusion again. Of course, to this end, you will need something like Maya to accomplish the prepartions.