- Posts: 2
- Joined: Mon May 14, 2018 11:00 am
- Real Name: Thomas Marchel
How's this?:
- Code: Select all
{
Tools = ordered() {
Background1 = Background {
Inputs = {
Width = Input { Value = 519, },
Height = Input { Value = 577, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 275, 148.5 } },
},
Paint1 = Paint {
Inputs = {
Input = Input {
SourceOp = "Background1",
Source = "Output",
},
Paint = Input {
SourceOp = "PolylineStroke1",
Source = "Out",
},
},
ViewInfo = OperatorInfo { Pos = { 275, 280.5 } },
},
PolylineStroke1 = PolylineStroke {
Points = {
},
IsThreaded = false,
Brushes = {
"SoftBrush",
"CircleBrush",
"RectBrush"
},
ApplyModes = { "PaintApplyColor" },
CtrlWZoom = false,
Inputs = {
BrushControls = Input { Value = 1, },
BrushShape = Input { Value = FuID { "CircleBrush" }, },
Polyline = Input {
Value = Polyline {
Points = {
{ Linear = true, X = -0.488157898187637, Y = -0.39218008518219, RX = 0.0526315800976335, RY = -0.0548973175775006 },
{ X = -0.211842104792595, Y = -0.485781997442245, LX = -0.107790123771413, LY = -0.00470960529918013, RX = 0.172410661849301, RY = 0.0100710928612598 },
{ X = 0.0994588624038735, Y = -0.307072809031431, LX = -0.0525388001387972, LY = -0.0838509911346657, RX = 0.0853507977716777, RY = 0.136218326055603 },
{ X = 0.0426396066644741, Y = 0.0669634625698378, LX = 0.0779429580708211, LY = -0.067794224887584, RX = -0.0686094983461535, RY = 0.0596760512085112 },
{ X = -0.0321243365148181, Y = 0.333218519580308, LX = -0.0381265133875498, LY = -0.100234713265782, RX = 0.0443688023894548, RY = 0.116645706408985 },
{ X = 0.221052631735802, Y = 0.490521341562271, LX = -0.083488240470649, LY = -0.00121930250449606, RX = 0.181140350824908, RY = -0.00236967309579646 },
{ X = 0.488157898187637, Y = 0.248815163969994, LX = -0.00087719293017148, LY = 0.100710905323285, RX = 0.00307017428833144, RY = -0.172195891939445 },
{ X = 0.228947371244431, Y = 0.00947867333889008, LX = 0.062719299395879, LY = -0.0102685630368584 }
}
},
},
},
}
}
}
I also had trouble with the smoothness at first. That was because I broke the spline handles, they were not symmetrical.