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Exctract ZDepth after Render node

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AlexAndRiEL

  • Posts: 13
  • Joined: Mon Apr 30, 2018 6:04 am
  • Real Name: Alex Koryshev

Exctract ZDepth after Render node

PostMon May 28, 2018 5:40 am

Hi guys!
Im sure this is a simple thing but i dont know how...
I have some 3d objects renders in Fusion, and after getting 2D result I need to apply some color corrections with a depth information. Can't extract Z information to the RGB or Luminance channel of Bitmap node.
Tried Booleans with a various setups - but failed. Pressing Z button I can see this pass but I need get in as a luminance in my Bitmap.

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