Mon May 28, 2018 5:40 am
Hi guys!
Im sure this is a simple thing but i dont know how...
I have some 3d objects renders in Fusion, and after getting 2D result I need to apply some color corrections with a depth information. Can't extract Z information to the RGB or Luminance channel of Bitmap node.
Tried Booleans with a various setups - but failed. Pressing Z button I can see this pass but I need get in as a luminance in my Bitmap.