Stephen Dixon wrote:A couple of the 3D packages I use let you use raster maps as parameter controls by default. Lightwave's node system and Blender, for example. Vari Blur is the kind of thing I'm talking about, now imagine if every parameter in every effect could be controlled by the values of a raster map.
So you're telling me you can, in Lightwave, sample per pixel not a current render context value, but any arbitrary point in time? So you can get the perturbed normal for a point at an arbitrary time per pixel?
This effect can be done in with a Fuse if you're interested. It's not even that hard to set up, but depending on the number of frames you need to sample could use a lot of RAM.