- Posts: 1233
- Joined: Wed Jun 06, 2018 1:39 am
- Real Name: Bruce Simpson
- Code: Select all
{
Tools = ordered() {
Renderer3D1 = Renderer3D {
CtrlWZoom = false,
CustomData = {
ToolVersion = 2,
},
Inputs = {
GlobalOut = Input { Value = 200, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D1",
Source = "Output",
},
CameraSelector = Input { Value = FuID { "Camera3D1" }, },
RendererType = Input { Value = FuID { "RendererOpenGL" }, },
["RendererSoftware.LightingEnabled"] = Input { Value = 1, },
["RendererOpenGL.LightingEnabled"] = Input { Value = 1, },
["RendererOpenGL.TransparencySorting"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 660, 16.5 } },
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "pRender1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Text3D1",
Source = "Output",
},
SceneInput3 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
SceneInput4 = Input {
SourceOp = "SpotLight1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 495, 16.5 } },
},
Text3D1 = Text3D {
Inputs = {
Font = Input { Value = "Open Sans", },
StyledText = Input { Value = "O", },
Style = Input { Value = "Bold", },
Extrusion = Input { Value = 1, },
ExtrusionProfile = Input {
SourceOp = "Text3D1ExtrusionProfile",
Source = "Value",
},
ExtrusionDepth = Input { Value = 0.04, },
ManualFontKerningPlacement = Input {
Value = StyledText {
Array = {
},
Value = ""
},
},
},
ViewInfo = OperatorInfo { Pos = { 495, 49.5 } },
},
Text3D1ExtrusionProfile = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0, RH = { 0.0196116135138184, 0.098058067569092 }, Flags = { Linear = true } },
[0.2] = { 1, LH = { 0.180388386486182, 0.901941932430908 }, RH = { 0.3, 1 }, Flags = { Linear = true } },
[0.8] = { 1, LH = { 0.7, 1 }, RH = { 0.819611613513818, 0.901941932430908 }, Flags = { Linear = true } },
[1] = { 0, LH = { 0.980388386486182, 0.098058067569092 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -0.328961173182085, },
["Transform3DOp.Translate.Y"] = Input { Value = 0.172335844761611, },
["Transform3DOp.Translate.Z"] = Input { Value = 0.766669929931136, },
["Transform3DOp.Rotate.X"] = Input { Value = 3.59999942779541, },
["Transform3DOp.Rotate.Y"] = Input { Value = -23.7999935150146, },
FLength = Input { Value = 18.2123442718302, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 495, 82.5 } },
},
pRender1 = pRender {
Inputs = {
_MotionBlurWarning = Input { Disabled = true, },
GlobalOut = Input { Value = 200, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Disabled = true, },
IntegrationMethod = Input { Value = FuID { "RK4" }, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 1, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 330, 16.5 } },
},
SpotLight1 = LightSpot {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -0.669618817173623, },
["Transform3DOp.Translate.Y"] = Input { Value = 0.619913127667618, },
["Transform3DOp.Translate.Z"] = Input { Value = 0.298421159605476, },
["Transform3DOp.Rotate.X"] = Input { Value = -28, },
["Transform3DOp.Rotate.Y"] = Input { Value = -66.1999893188477, },
PenumbraAngle = Input { Value = 20, },
},
ViewInfo = OperatorInfo { Pos = { 495, 115.5 } },
},
pEmitter1 = pEmitter {
ID = 1,
Inputs = {
Style = Input { Value = FuID { "ParticleStyleNGon" }, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeoverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BluroverLife2D",
Source = "Value",
},
["SphereRgn.Translate.X"] = Input {
SourceOp = "pEmitter1XOffset",
Source = "Value",
},
["SphereRgn.Translate.Y"] = Input { Value = 0.192, },
["SphereRgn.Translate.Z"] = Input {
SourceOp = "pEmitter1ZOffset",
Source = "Value",
},
["ParticleStyleNGon.NGonType"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 165, 16.5 } },
},
pEmitter1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pEmitter1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pEmitter1XOffset = BezierSpline {
SplineColor = { Red = 250, Green = 132, Blue = 49 },
NameSet = true,
KeyFrames = {
[0] = { -0.350294534432428, RH = { 0.8, -0.112 }, Flags = { Linear = true } },
[100] = { 0.0179179091127791, LH = { 40.4040404040404, 0.0179179091127791 }, RH = { 146.464646464646, 0.0179179091127791 } },
[200] = { -0.350294534432428, LH = { 200, -0.172000000000024 } }
}
},
pEmitter1ZOffset = BezierSpline {
SplineColor = { Red = 254, Green = 56, Blue = 46 },
NameSet = true,
KeyFrames = {
[0] = { -0.528901464962159, RH = { 33.3333333333333, -0.352600976641439 }, Flags = { Linear = true } },
[100] = { 0, LH = { 66.6666666666667, -0.17630048832072 }, RH = { 133.333333333333, 0.148712338650684 }, Flags = { Linear = true } },
[200] = { 0.446137015952051, LH = { 166.666666666667, 0.297424677301368 }, Flags = { Linear = true } }
}
}
}
}