- Posts: 1
- Joined: Sun Aug 05, 2018 1:03 am
- Real Name: Luciano Cequinel
You'll do better asking this on the Fusion subforum.
As to your request, there have been many (many) requests on VR formats in Fusion. General takeaway:
1) It's all in flux and a hardcoded addition of a new setting applied across every place Fusion would read it is not productive.
2) Ideally, the transform itself can be created and enumerated by the end users. So if you have a unique camera or lens or your viewing software uses a novel technique, you'd want to be able to handle that without anyone else getting involved. Much like how video codecs or LUTs work.
3) There are plenty of existing tools in Fusion to do what you want. Like CT or Cg Viewshaders or CustomShader3D or CustomVertex3D or Fuses or the SDK... There's a lot of options for you right now.
We do all of our work with CustomShader3D and CustomVertex3D. Those are also faster than PanoMap, too.