- Posts: 64
- Joined: Wed Aug 09, 2017 8:13 am
- Location: Berlin
{
Tools = ordered() {
pCustom1 = pCustom {
ID = 11,
CtrlWZoom = false,
Inputs = {
PositionZExpression = Input { Value = "getr1b(pxi1+0.5,pyi1+0.5)/5", },
Input = Input {
SourceOp = "pImageEmitter1",
Source = "Output",
},
Image1 = Input {
SourceOp = "Background2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 382, 151 } },
},
Background2 = Background {
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Type = Input { Value = FuID { "Gradient" }, },
GradientType = Input { Value = FuID { "Radial" }, },
Start = Input { Value = { 0.477083333333333, 0.5 }, },
End = Input { Value = { 0.772722029988466, 0.484967320261438 }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0.564705882352941, 0.564705882352941, 0.564705882352941, 1 },
[0.204697986577181] = { 0.709803921568627, 0.709803921568627, 0.709803921568627, 1 },
[0.48993288590604] = { 0.345098039215686, 0.345098039215686, 0.345098039215686, 1 },
[0.771812080536913] = { 0.254901960784314, 0.254901960784314, 0.254901960784314, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
Offset = Input {
Value = 3.39,
Expression = "time/100",
},
Repeat = Input { Value = FuID { "Ping-Pong" }, },
},
ViewInfo = OperatorInfo { Pos = { 384, 11 } },
},
pImageEmitter1 = pImageEmitter {
ID = 7,
Inputs = {
XDensity = Input { Value = 0.03, },
YDensity = Input { Value = 0.03, },
Lifespan = Input { Value = 250, },
Input = Input {
SourceOp = "Background1",
Source = "Output",
},
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pImageEmitter1SizeoverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pImageEmitter1BluroverLife2D",
Source = "Value",
},
},
ViewInfo = OperatorInfo { Pos = { 213, 152 } },
},
pImageEmitter1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 0, Green = 0, Blue = 0 },
NameSet = true,
},
pImageEmitter1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 0, Green = 0, Blue = 0 },
NameSet = true,
},
Background1 = Background {
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 1, },
TopLeftGreen = Input { Value = 1, },
TopLeftBlue = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 54, 152 } },
},
pRender1 = pRender {
Inputs = {
_MotionBlurWarning = Input { Disabled = true, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Disabled = true, },
IntegrationMethod = Input { Value = FuID { "RK4" }, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 1, },
Input = Input {
SourceOp = "pCustom1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 541, 154 } },
},
Replicate3D1 = Replicate3D {
Inputs = {
ScaleNest = Input { Value = 1, },
["Scale.X"] = Input { Value = 0.012, },
Destination = Input {
SourceOp = "pRender1",
Source = "Output",
},
Input1 = Input {
SourceOp = "Shape3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 651, 154 } },
},
Shape3D1 = Shape3D {
Inputs = {
Shape = Input { Value = FuID { "SurfaceCubeInputs" }, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 3, }
},
ViewInfo = OperatorInfo { Pos = { 652, 44 } },
},
Transform3D1 = Transform3D {
Inputs = {
SceneInput = Input {
SourceOp = "Replicate3D1",
Source = "Data3D",
},
["Transform3DOp.Translate.Y"] = Input { Value = -0.5, },
["Transform3DOp.Rotate.X"] = Input { Value = -88.3, },
},
ViewInfo = OperatorInfo { Pos = { 761, 154 } },
},
PointLight1 = LightPoint {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = 0.0262137088167372, },
["Transform3DOp.Translate.Y"] = Input { Value = -0.0666031790480243, },
["Transform3DOp.Translate.Z"] = Input { Value = 0.637138851482758, },
},
ViewInfo = OperatorInfo { Pos = { 808, 9 } },
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -0.0135420385551511, },
["Transform3DOp.Translate.Y"] = Input { Value = -0.322356616596198, },
["Transform3DOp.Translate.Z"] = Input { Value = 0.510607825269879, },
["Transform3DOp.Rotate.X"] = Input { Value = -1.8, },
["Transform3DOp.Rotate.Y"] = Input { Value = 1, },
FLength = Input { Value = 18.2123442718302, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 4, },
["MtlStdInputs.MaterialID"] = Input { Value = 3, },
},
ViewInfo = OperatorInfo { Pos = { 846, 242 } },
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Transform3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "PointLight1",
Source = "Output",
},
SceneInput3 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 871, 156 } },
}
}
}
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