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Emitt Particles from mesh with bitmap colors

PostPosted: Mon Oct 08, 2018 4:51 pm
by Eryk Pajewski
Hi,

Im using Fusion 7, and trying emit Particles from mesh surface with color inherited from f.eks. diffuse texture bitmap. Is it possible somehow?

Regards
Eryk

Re: Emitt Particles from mesh with bitmap colors

PostPosted: Thu Oct 11, 2018 11:24 am
by Eryk Pajewski
Hi again,

Is it possible to refer to different (pEmitter,ImageEmitter) via pCustomNode?
For example pImageParticle generates particles with rgba values, I would like to transfer rgba of these by ID different pEmitter.

regards
Eryk