- Posts: 288
- Joined: Fri Apr 15, 2016 2:39 pm
- Code: Select all
{
Tools = ordered() {
Background1 = Background {
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Type = Input { Value = FuID { "Corner" }, },
TopLeftRed = Input { Value = 1, },
TopRightGreen = Input { Value = 1, },
BottomLeftBlue = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 165, 247.5 } },
},
ImagePlane3D1 = ImagePlane3D {
Inputs = {
["Transform3DOp.Translate.Y"] = Input { Value = 0.142659909017924, },
["Transform3DOp.Translate.Z"] = Input { Value = -0.271946403321973, },
["SurfacePlaneInputs.BlendMode.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
MaterialInput = Input {
SourceOp = "Background1",
Source = "Output",
},
["MtlStdInputs.MaterialID"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 330, 247.5 } },
},
Text3D1 = Text3D {
Inputs = {
Font = Input { Value = "Open Sans", },
StyledText = Input { Value = "ABC", },
Style = Input { Value = "Bold", },
ExtrusionProfile = Input {
SourceOp = "Text3D1ExtrusionProfile",
Source = "Value",
},
ManualFontKerningPlacement = Input {
Value = StyledText {
Array = {
},
Value = ""
},
},
},
ViewInfo = OperatorInfo { Pos = { 330, 214.5 } },
},
Text3D1ExtrusionProfile = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0, RH = { 0.0196116135138184, 0.098058067569092 }, Flags = { Linear = true } },
[0.2] = { 1, LH = { 0.180388386486182, 0.901941932430908 }, RH = { 0.3, 1 }, Flags = { Linear = true } },
[0.8] = { 1, LH = { 0.7, 1 }, RH = { 0.819611613513818, 0.901941932430908 }, Flags = { Linear = true } },
[1] = { 0, LH = { 0.980388386486182, 0.098058067569092 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "ImagePlane3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Text3D1",
Source = "Output",
},
SceneInput3 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 440, 247.5 } },
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -1.18480109784619, },
["Transform3DOp.Translate.Y"] = Input { Value = 0.544560500487502, },
["Transform3DOp.Translate.Z"] = Input { Value = 1.5164762510014, },
["Transform3DOp.Rotate.X"] = Input { Value = -15.8000001907349, },
["Transform3DOp.Rotate.Y"] = Input { Value = -38, },
FLength = Input { Value = 18.2123442718302, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 330, 280.5 } },
},
ReplaceMaterial3D1 = ReplaceMaterial3D {
CtrlWZoom = false,
Inputs = {
SceneInput = Input {
SourceOp = "Merge3D1",
Source = "Output",
},
["ReplaceMode.Nest"] = Input { Value = 1, },
["ReplaceMode.RedMode"] = Input { Value = 0, },
["ReplaceMode.GreenMode"] = Input { Value = 0, },
["ReplaceMode.BlueMode"] = Input { Value = 0, },
["MtlStdInputs.Diffuse.Opacity"] = Input { Value = 0, },
["MtlStdInputs.MaterialID"] = Input { Value = 3, },
},
ViewInfo = OperatorInfo { Pos = { 550, 247.5 } },
},
Renderer3D1 = Renderer3D {
CustomData = {
ToolVersion = 2,
},
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "ReplaceMaterial3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 660, 247.5 } },
}
}
}