Jump to: Board index » General » Fusion

Please add more noise algos

Learn about 3D compositing, animation, broadcast design and VFX workflows.
  • Author
  • Message


  • Posts: 1
  • Joined: Tue Jan 01, 2019 3:05 pm
  • Real Name: Oli Gerber

Please add more noise algos

PostTue Jan 01, 2019 4:46 pm

I just dived into Fusion this weekend and love it. I was watching an AfterEffects course and was able to make the same but in Fusion as if it was a Fusion course to begin with... Very handy and effective tool and if you're used to node-based anything-editors it's not taking long to understand the logic.

Still, some tools are yet quite basic if you ask me. What bothers me most at this time is that there's only one noise function (while ignoring mandelbrot as it tends to be useless for most things I guess (why implement mandelbrot but not perlin, vornoi, waves, bricks, whatever?).

How about adding more noise algorithms besides the fast noise mode? or enhance it and give the possibility to decide what noise algorithm should be used while offering some additional parameters for the functions as well? Not knowing how big Blackmagics dev team is, I just ask, shouldn't this be implemented already (or am I seriously missing additional noise functions that are actually already present?)?
User avatar

michael vorberg

  • Posts: 923
  • Joined: Wed Nov 12, 2014 8:47 pm
  • Location: stuttgart, germany

Re: Please add more noise algos

PostWed Jan 02, 2019 6:47 am

You can get a nice noise generators here:
User avatar

Bryan Ray

  • Posts: 974
  • Joined: Mon Nov 28, 2016 5:32 am
  • Location: Los Angeles, CA, USA

Re: Please add more noise algos

PostWed Jan 02, 2019 4:19 pm

Also, Fractal Blocks, since that was the one I was missing most from AE:

http://www.bryanray.name/wordpress/frac ... ic-fusion/

I've been working on a Voronoi/Cellular Fuse, but it's ridiculously slow, and I haven't found the time to get back in there and optimize it. If you're interested in it, it can be downloaded here: https://www.steakunderwater.com/wesuckl ... =17&t=1833

Grab version 2.1 from Bfloch's first post in the thread, which has some additional distance-finding algorithms in it. And if you're into coding at all, you're welcome to add to it!
Bryan Ray
User avatar

Kristof Indeherberge

  • Posts: 44
  • Joined: Fri Jul 01, 2016 8:15 pm

Re: Please add more noise algos

PostMon Jan 07, 2019 10:22 pm

You might be interested in my thread over at WSL:


I prefer to use Chad's awesome 3Cus plugin though.


Return to Fusion

Who is online

Users browsing this forum: No registered users and 8 guests