- Posts: 5
- Joined: Sat Jun 16, 2018 12:15 pm
- Real Name: Mario Gößl
Okey guys, I found the solution by myself:
1) light nodes were enabled, but lighting has to be enabled in the renderer3d node too
2) as a newbee I still have to learn moving around in 3d environment, if the camera is right positionend the camera view works fine. In my case positioning with openGL renderer is impossible. The software renderer is much faster so I can see what I'm doing.