Rain Drop Splash
Posted: Thu Jun 20, 2019 2:25 am
Can anyone explain how to use Fusion to replicate the particle effect in AE Trapcode Particular where each rain particle (streak) is interrupted by a bounce surface and triggers another emitter that can be set to emit multiple smaller particles from a circular emitter with a short life span that simulates a splash. It's my go-to in AE and I'm trying to make the switch to Resolve Studio. The rain tutorials on the web are all lacking ..either too complicated and speed by or overly simple. TY Joe