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Adding Mask Paint crashes Fusion/Resolve 16b4 [bug report]

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movalex

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Adding Mask Paint crashes Fusion/Resolve 16b4 [bug report]

PostThu Jun 20, 2019 11:58 am

In case MaskPaint is attached after polygon node Fusion 16 will crash

steps to reproduce:

1) add BG node and load it to the viewer
2) add any mask (Polygon, Ellipse) node to BG mask input
3) append MaskPaint node to this mask tool

Happens on Fusion 16 beta 4 and Resolve 16 beta 4
tested on Windows 10 with cuda GPU and Quadro K5000

You can build set of nodes as shown on a screenshot and then load BG to the viewer, it will crash then
Image
Last edited by movalex on Wed Jul 10, 2019 7:22 am, edited 2 times in total.
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Yuri V. Nemets

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Re: Adding Mask Paint crashes Fusion/Resolve 16b4 [bug repor

PostThu Jun 20, 2019 12:08 pm

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movalex

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Re: Adding Mask Paint crashes Fusion/Resolve 16b4 [bug repor

PostThu Jun 20, 2019 12:22 pm

ok, still relevant then :)
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movalex

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Re: Adding Mask Paint crashes Fusion/Resolve 16b4 [bug repor

PostWed Jul 03, 2019 10:03 am

still crashes in beta 5
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Yuri V. Nemets

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Re: Adding Mask Paint crashes Fusion/Resolve 16b4 [bug repor

PostFri Jul 05, 2019 8:21 am

Confirmed. Still crashes in beta5.
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movalex

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Re: Adding Mask Paint crashes Fusion/Resolve 16b4 [bug repor

PostWed Jul 10, 2019 7:21 am

Fixed in Beta6:
-- adding PaintMask after paint tool with tool loaded to viewer - thanks!

still crashes:
-- adding Wand after paint tool https://cl.ly/a42cae0ed0df
-- adding Ranges with Image input after paint tool https://cl.ly/b58414938f3d, https://cl.ly/81bf1ddefebf

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