Wed Aug 14, 2019 3:40 pm
That indicates that something in the GPU code failed. Fusion falls back to CPU rendering (on most tools) when that happens, though, so you likely won't notice any problems in the render. It is probably just slower than it should be. If you can pare down your comp to the minimum number of nodes that produce the error, you should zip it up and post it here as a bug report.
Bryan Ray
http://www.bryanray.name
http://www.musevfx.com