Screen replacement
Posted: Thu Aug 08, 2019 10:51 am
Hi Guys, I'm stuck conceptualising how I can define a plane (tracked or untracked) to wrap an object (2d video) to another object (screen / tv / monitor) whilst simulating the aspect ratio of the screen. Masking out the overlap, softly.
Here's an image of how it looks currently:
Here's what I thought:
1. Key the projector screen
2. pipe it to a planar tracker (do I need a tracker, I can't see how to corner pin a static plane using the transform plane tool, so I used a PlanarTracker)
3. Send the screen's media to the tracker, using a corner pin, masked again by the keyed out background in the event the screen's edge is not clearly defined in the corner pin (simple shapes)
As you can see from the image I don't know how I can detach the pinned image (video on the projector screen in this case) from the plane's warping prior to it being mapped to that plane. I think I need to define a space, or an aspect before it hit's the plane tool, THEN the planar will map the image accurately skewed.
You help would be enormously appreciated, I've racked my brains on this one this arvo.
Cheers!
Here's an image of how it looks currently:
Here's what I thought:
1. Key the projector screen
2. pipe it to a planar tracker (do I need a tracker, I can't see how to corner pin a static plane using the transform plane tool, so I used a PlanarTracker)
3. Send the screen's media to the tracker, using a corner pin, masked again by the keyed out background in the event the screen's edge is not clearly defined in the corner pin (simple shapes)
As you can see from the image I don't know how I can detach the pinned image (video on the projector screen in this case) from the plane's warping prior to it being mapped to that plane. I think I need to define a space, or an aspect before it hit's the plane tool, THEN the planar will map the image accurately skewed.
You help would be enormously appreciated, I've racked my brains on this one this arvo.
Cheers!