I have some extremely shaky drone footage (it's an intervalometer timelapse on a windy day). I think it'd be easier to view if it wasn't cropped, something like this:
https://thumbs.gfycat.com/IndelibleDist ... ricted.gifHonestly, the 'Fixed Camera" stabilizer option in Resolve does it wonderful, but it's too heavily cropped.
I'm having a heck of a time figuring out how to take the detected camera path and pipe it into an inverted transform, and have the image actually show up post-render.
I'm completely new to Fusion, so I'm sure it's just something I'm not grokking about the 3D paradigm. I've been watching a lot of videos, but nothing seems to touch on this particular aspect.
I'm honestly not even sure how the MediaIn is static (no transforms that I can spot on it), the camera
itself moves, but in the default export the merge has everything just fine (as if the image is moving with the camera).
Any ideas or pointers for self-learning?