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Snapping object to tracking marker?

PostPosted: Wed Sep 11, 2019 10:04 am
by rdoetjes
I have been looking all over on how to create an object at a selected tracking marker or snap it to it.
This is something very common in 3D compositing. Nuke allows you to create an image plane on a selected marker as well as Syntheyes. Blender you can snap to markers.
So I assume Fusion must have equal functionality but I just can’t find it. As Manually positioning is never accurate enough.

Re: Snapping object to tracking marker?

PostPosted: Wed Sep 11, 2019 5:30 pm
by rdoetjes
Someone on Steal Under Water has told me where to find this.

In 3D view right click on a tracker and in the right click menu on the bottom select the pointcoud node. And there you will find the create tools. And an object is created right on that location.

Re: Snapping object to tracking marker?

PostPosted: Wed Sep 11, 2019 6:16 pm
by Sander de Regt
Dat was ik. ;-)
And it's Steak under water for those who try to Google it.
Glad I could help.

Re: Snapping object to tracking marker?

PostPosted: Thu Sep 12, 2019 12:57 am
by Kays Alatrakchi
That's good to know. Now if I could only figure out how to send my point cloud points out from the FBX exporter, or alternatively create Nulls and attach them to the tracking points.

Re: Snapping object to tracking marker?

PostPosted: Thu Sep 12, 2019 3:55 am
by Bryan Ray
I'm not sure if this will work, but give it a try:

In the Point Cloud node, turn on Make Renderable. Change the Style to Points. Make a Replicate3D node and a Shape3D. Plug the Point Cloud into Destination and the Shape into Input1. An FBX Export should be able to send out the shapes as a stand-in for the point cloud.