Open EXR Issue - colors way too dark

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Felix Gorbach

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  • Joined: Sun Sep 23, 2012 4:14 pm
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Open EXR Issue - colors way too dark

PostSun Sep 23, 2012 4:38 pm

I have troubles with files that was rendered from Nuke in linear color space. The native input was way too dark. When I imported the files in AE – everything looked fine, like in Nuke, but DaVinci did a complete other interpretation of the color space.
I loaded the sequence into Speedgrade, and it was too dark as well, but I found a LUT called Gamma 2.2. When I applied it in Speedgrade, it worked fine.
So I copied all the LUT files from the speedgrade folder to DaVinci. And – surprise – they showed up – most of them. – and you guessed it – not the Gamma 2.2 Lut.
I opend the LUT folder and took a look into the files with notepad – any other working LUT file was full of some weired numbers. I guess DaVince needs them to calculate the new colors. In the Gamma2.2 LUT was only:
SourceGamma = 1.0; //Gamma of the source material
TargetGamma = 2.2; //Gamma of the display device
It seems that DaVinci is not capable of handling iluts like this….
So far, I didn´t find a solution for this topic.

Maybe you can help me with this issue.

Thanks a lot,

Felix
br,

Felix Gorbach
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Steve MacMillan

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Re: Open EXR Issue - colors way too dark

PostSun Sep 23, 2012 5:07 pm

maybe this...
http://itunes.apple.com/us/app/lut-tran ... 1834?mt=12

this from the manual...
Resolve uses both 1D and 3D LUTs. 3D LUTs that are created by DaVinci Resolve are in the .cube format, configured as 33x33x33 cubes with 32-bit floating point processing. DaVinci Resolve can also read and use LUTs in the Cinespace and Shaperlut formats.

Steve
Resolve Lite 10.1.4
MacPro 5,1 2.66Ghz, 48GB, OSX 10.8.5
GUI Nvidia Q4000, GPU Nvidia GTX680, Decklink 3D+

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