- Posts: 21
- Joined: Thu Jun 06, 2013 11:36 am
I was hoping to start using Resolve 11 for editing, to simplify workflow. I have a reasonable Mac Pro (12 core 2.4GHZ, 48GB RAM with a reasonable GPU (NVIDIA Geoforce GTX570 2560MB), appreciating that the latter is the single card driving both my single computer monitor and GPU processing.
I have absolutely no problem with realtime playback of relatively complex grades with a full set of green GPU traffic lights showing in the top viewer bars. My problem is that in the editing window, any trims, zoom ins/outs and other manipulations are very sluggish so that for example, I click and drag to trim and find that a second or two later, the interface catches up. As well as making it nearly impossible to trim accurately, it is very slow. This sort of behaviour is seen, for example, on a simple 1920 x 1080p 25fps timeline, using 1920 x 1080p ProRes 422 HQ source footage with one video track and two audio tracks. I have about 10 clips with a total timeline length of approximately 6 mins. There are dip to black transitions between some of the clips with some basic "title" clips in there as well.
If I delete most of the clips I get improved performance but still not as responsive as I would expect.
I've read the manual section on improving performance and tried these but they all seem to relate to improving rendering of the grading and not the user interface.
So, the question is; why am I having so much difficulty with the edit user interface when I have no problem at all with real time rendering?
Thanks for any insights.
I have absolutely no problem with realtime playback of relatively complex grades with a full set of green GPU traffic lights showing in the top viewer bars. My problem is that in the editing window, any trims, zoom ins/outs and other manipulations are very sluggish so that for example, I click and drag to trim and find that a second or two later, the interface catches up. As well as making it nearly impossible to trim accurately, it is very slow. This sort of behaviour is seen, for example, on a simple 1920 x 1080p 25fps timeline, using 1920 x 1080p ProRes 422 HQ source footage with one video track and two audio tracks. I have about 10 clips with a total timeline length of approximately 6 mins. There are dip to black transitions between some of the clips with some basic "title" clips in there as well.
If I delete most of the clips I get improved performance but still not as responsive as I would expect.
I've read the manual section on improving performance and tried these but they all seem to relate to improving rendering of the grading and not the user interface.
So, the question is; why am I having so much difficulty with the edit user interface when I have no problem at all with real time rendering?
Thanks for any insights.