- Posts: 10
- Joined: Fri Jul 28, 2017 4:15 pm
Here is my current workflow which describe earlier in different places.
Generate custom 1DLUT in LUTCalc https://cameramanben.github.io/LUTCalc/LUTCalc/index.html
As Out Gamma use Amira709 because for my subjective opinion it it gives best result. (You can also try Alexa-X-2 and LC709/A made by Sony as well)
For color gamut transformation i use native Color Space Transform node in Resolve. In Resolve 14 beta they add New Saturation mapping to Color Space Transform node. This is great feature that finally helps to remove hard saturation clipping in extreme values. So i generated 3DLUT in beta 14 and use it in older version of Resolve. To generate those LUT you need to use trim_lut0.dpx (search on youtube how to use it)
So i set my input to BMDfilmBMDfilm, set timeline for example to Rec2020 with Cineon gamma.
Apply Cineon to Amira709 1DLUT, next apply color space transform LUT.
Do all my grade in log gamma and in wide color space BEFORE transformation luts, but see final result in realtime in Rec709.
AFTER transformation LUT you can apply regular film emulation LUT and add luma sharpen. As a film emulation LUTs i use free GMIC Film Emulation collection converted from original HaldCLUT to .cube format to use in Resolve.
If someone interested here is folder with luts
https://www.dropbox.com/sh/5sugnzr3sx21 ... 9Ysba?dl=0
And it is better to understand all global LOG concept, this is more complicated than just use tutorial.
In chain "log-to linear -> expose -> linear to log" gain wheel acts exact same as exposure(iso) slider in raw. Sometimes it may be useful even when work with ProRes source.
In addition i can only suggest uncheck "Use S-Curve for Contrast" in Resolve project color settings when work in LOG. Just because thats how contrast works in LOG.
P.S. all tools became different in log timeline. There are a lot of tutorial videos explain in details how to use tools in log timeline. For example tutorials about working in Sony Vegas and ACEScc log.
Actually in Resolve with LUTs and color space transform tools you can exact same workflow as with ACES.