Frank Glencairn wrote:Dermot Shane wrote:[... i've not seen the similar tool in Baselight, DS or MC do anything but make something that should be white into white, turning what is now white into shite is up to the colorist
You not gonna find any white in the real world.
It's all about psychology of perception, not number values.
But, whatever floats your boat.
i probbaly do not need a lecture on what white is, i got that one from my prof in art school while taking color theory and through reading Itten's "art of color", and again when i went back to school to take an broadcast engineering degree
now to the real world;
two actors, one against a off white wall, one against a yellow wall.. shooting the scene took from 11am untill 7pm, although the light inside the house was controled, the light from windows was not as well managed, end game the actors stay the same, the color of the walls shift as cool mid-day light bounces off concrete patio, then goes through the green of trees in the yard, and finaly into late afternoon warm
in Baselight qualify the walls, and use "ballance" on a picture frame in one angle, and a coffee cup on a counter in the other angle and use those to park the angles reletive to each in the same place, then move them together into what ever works
i can do the same in Resolve with either Paul Dore's OFX, or by hand, but i'll have the scene done MILES faster in Baselight using Ballance
it's not about finding "white" it's about using tools to get through a film faster while sorting oversights on the part of the camera department... speed speed speed.. i have 10 days to grade a feature, why would i want to waste time doing something that the machine can do faster?
end game, a good implementation in Baselight, and a poor implementation in Resolve does not mean the tool is suboptimal, just the implementation in Resolve is not fully fleshed out.. yet.
if the one software that has issues is also the only software you know how to use, i can see why one would be under impressed and might think the concept is flawed, it's not
Paul Dore's OFX works well, actualy it works pretty much the same a Baselight's "Ballance", for now if i had the same scene and was working in Resolve i would use Paul's OFX as it's faster than doing it by matching with scopes, sill much slower than Baselight tho