Mon Jun 25, 2018 12:31 pm
For me, the phenomenon affects the viewers in Edit and Fairlight, but not in Color.
Plus, some LUTs affect the scopes (floating window) in Edit too, but not all. It’s a bit irregular…
Edit: My bad, it always affects the scope in Edit once I have moved the playhead.
No, an iGPU is not enough, and you can't use HEVC 10 bit 4:2:2 in the free version.
Studio 18.6.5, MacOS 13.6.5
MacBook M1 Pro, 16 GPU cores, 32 GB RAM and iPhone 15 Pro
Speed Editor, UltraStudio Monitor 3G, iMac 2017, eGPU