render 6 wav split - why can't?

Get answers to your questions about color grading, editing and finishing with DaVinci Resolve.
  • Author
  • Message
Offline

Iliya Gitlin

  • Posts: 90
  • Joined: Thu May 01, 2014 8:16 pm

render 6 wav split - why can't?

PostSun Jul 22, 2018 7:34 pm

any other programm can render 6 wav split for 5.1, but Relove after so many versions and never learned to do such a simple, but so strongly necessary function. I certainly understand that it's possible to convert Clip Info from 5.1 to 6 mono, and then in turn to render each channel in a separate wav.
But why then it was necessary to build FairLight in Resolve, then normally render 6 wav split through crazy crutches?

Once you have built in Resolve a serious tool for working with sound, then the renderer tool must match.
Is not it so difficult to add a simple option to output 6-7-8 split mono wav?
CPU i9-10940X
RAM 96Gb
GPU RTX3070+RTX3080 latest studio driver
Win11Pro 22H2
Resolve Studio 18,6,2
Offline

Iliya Gitlin

  • Posts: 90
  • Joined: Thu May 01, 2014 8:16 pm

Re: render 6 wav split - why can't?

PostTue Jul 24, 2018 9:50 am

is there any hope that the release will add such a simple function?
CPU i9-10940X
RAM 96Gb
GPU RTX3070+RTX3080 latest studio driver
Win11Pro 22H2
Resolve Studio 18,6,2
Offline

Iliya Gitlin

  • Posts: 90
  • Joined: Thu May 01, 2014 8:16 pm

Re: render 6 wav split - why can't?

PostFri Aug 03, 2018 11:30 am

Anybody knows Resolve 15B7 has a way to render 6 wavs split?
If Resolve can't render maybe add this in 15B8-15B9 ...
Now, even if you choose one wav per channel, you still render a wav file with 6 channels inside and terminate it after 2gb
CPU i9-10940X
RAM 96Gb
GPU RTX3070+RTX3080 latest studio driver
Win11Pro 22H2
Resolve Studio 18,6,2
Offline

Andrew Kolakowski

  • Posts: 9212
  • Joined: Tue Sep 11, 2012 10:20 am
  • Location: Poland

Re: render 6 wav split - why can't?

PostFri Aug 03, 2018 11:45 am

This means it has poor wav exporter.
Export to MOV container and then split with ffmpeg:

https://trac.ffmpeg.org/wiki/AudioChannelManipulation
Offline

Iliya Gitlin

  • Posts: 90
  • Joined: Thu May 01, 2014 8:16 pm

Re: render 6 wav split - why can't?

PostFri Aug 03, 2018 1:26 pm

Andrew Kolakowski wrote:This means it has poor wav exporter.
Export to MOV container and then split with ffmpeg:

https://trac.ffmpeg.org/wiki/AudioChannelManipulation


These are all crutches and the loss of time, I do not understand why so many versions were released and a simple opportunity was not realized
CPU i9-10940X
RAM 96Gb
GPU RTX3070+RTX3080 latest studio driver
Win11Pro 22H2
Resolve Studio 18,6,2
Offline

Reynaud Venter

  • Posts: 5032
  • Joined: Sun May 28, 2017 9:34 am

Re: render 6 wav split - why can't?

PostFri Aug 03, 2018 2:07 pm

Timeline > Bounce Mix to Track

Places Mono Broadcast Wave files (a single file for each channel of the Buss configuration, which follows user Buss naming convention) in the target directory, and on a dedicated Timeline Track.

Discussed on Page 1-93 of the Resolve 15 New Features Guide.
Offline

Andrew Kolakowski

  • Posts: 9212
  • Joined: Tue Sep 11, 2012 10:20 am
  • Location: Poland

Re: render 6 wav split - why can't?

PostFri Aug 03, 2018 3:24 pm

Iliya Gitlin wrote:
Andrew Kolakowski wrote:This means it has poor wav exporter.
Export to MOV container and then split with ffmpeg:

https://trac.ffmpeg.org/wiki/AudioChannelManipulation


These are all crutches and the loss of time, I do not understand why so many versions were released and a simple opportunity was not realized


Yes, but you have to deal with what you have.
There are priorities and priorities and priorities and...... in development. For you this is important for 90% it's not important at all. Each of those 90% will have other thing which is important for him :)
Offline

Dermot Shane

  • Posts: 2740
  • Joined: Tue Nov 11, 2014 6:48 pm
  • Location: Vancouver, Canada

Re: render 6 wav split - why can't?

PostFri Aug 03, 2018 4:55 pm

and to add insult to the injury it was in before v14 and working very well

for reasons that are hard to understand timeline mapping was removed after v12.5 - end game was to destroy a very simple, clean and elegant workflow and replace it with this dog's breakfast of an error creating trainwreck

a simple, clean and elegant answer to a simple issue = don't use Resolve for mastering

a funny / sad case in point...
i graded a film
the filmmaker did the finishing
i sent him a DPX 4k seq,
the mix house sent him the 6xWAV
he added the mix, sub's and end roller
he used Resolve to master after reading instructions from this forum,
Amazon's Qc failed it for some audio channels missing, the only fail on the Qc report
the combnation of Resolve terriable audio mapping + bad advice here messed it up

if you follow the somewhat insane instructions here. check check and tripple check each master then check one more time ;-)

or use another software, every other pro level finishing software has working audio mapping, every single one and they work, as did Resolve 12.5 and before....
Last edited by Dermot Shane on Fri Aug 03, 2018 5:33 pm, edited 2 times in total.
Offline

Dermot Shane

  • Posts: 2740
  • Joined: Tue Nov 11, 2014 6:48 pm
  • Location: Vancouver, Canada

Re: render 6 wav split - why can't?

PostFri Aug 03, 2018 5:31 pm

from Amazon's Qc;

Video assets: The mezzanine file contains one or more silent FRONT_LEFT, FRONT_RIGHT, or CENTER channels in the surround mix. Lack of dialog and music and effects tracks result in a bad customer experience. Please submit a new file.


i have restrained my self from saying "i told you so", but it's not easy......

Return to DaVinci Resolve

Who is online

Users browsing this forum: Cary Knoop, Daniel Batinic, Nils-does-things, OnThePath, panos_mts, Simnut, SkierEvans and 251 guests