Wed Jun 24, 2020 2:25 am
Thanks to Dave point me to this thread.
I'll jump in here and say.
I wish BlackMagic would fully support this. An emulator/simulator is excellent for training, testing and general education, particularly in scenarios where you don't have full time access to the actual gear. With the release of the Mini and now MiniPro I could see an audience for this only growing. In my particular case the MiniPro is at the church, and I'm not really up for heading over there @ 10:00pm at night to try something out or test something I've learned so I can put it into production on Sunday. Furthermore an emulator could allow you to create macros in advance, then import into the real gear, this again would be huge. A true emulator would have "fake feeds" or allow you to tee up some video files to use. The emulator could have a hard limit on the allowed length of the clip, it could be hard coded with some clips or it could be hard coded with stills to simulate sources. As I mentioned in my thread, I'd be happy with bars or a target labeled with the source name.
Edit: a full emulator would provide an emulation of the M/V window that you get out of the switcher itself, this would be rendered in another window on the screen, so this would work best either running on one of the massive widescreens people have these days or dual monitors, whichever. This goes along with the hardcoded clips/stills or being able to substitute your own "fake" source. The point is to emulate, not provide way that someone could hack together a "production switcher". You don't need broadcast quality, just broadcast (like) interaction.
Additionally, while Macs are cool, and I know they're very popular with the AV crowd, their not the only thing out there, and again with the Mini/M-Pro there will be a lot more people trying to do this type of work who (a) don't have Macs (b) don't have the budget for a Mac.
Would love to see this get some attention, given that someone already managed to write an open source version, it doesn't seem like it would be all that hard to make this "real". I'll also go on the record as saying I have a great deal of familiarity with software development, the process and resources required. I get it, nothing is ever "easy" when writing software, but there are levels of effort and challenge.
Thanks!
- Robert Manna
Accidental Streaming Production Manager and general AV geek