- Posts: 7
- Joined: Tue Nov 13, 2012 10:52 pm
I am having a problem with Resolve 9 Lite - I keep getting the error message "Your GPU Memory is full - Try reducing the timeline resolution or the number of correctors".
My system configuration is a OSX 10.6.8, MacPro 3,1, 20 GB Ram, Nvidia GTX480 in Slot 1 running as both GUI and GPU. I am using the Nvidia Quadro 4000 driver and CUDA driver 5.0.36. I also have a Black Magic Intensity Pro in Slot 3 and CalDigit FASTA-6GU3 6G in slot 4. I'm running the BM Desktop video 9.5.3.
It first occurred with a project which had previously worked fine (that project was corrected using version 9.0, Cuda driver 5.0.17 and a Geforce 8800) - but I made some changes to my system adding a GTX 480 to replace a GeForce8800 (ironically to improve DaVinci performance!)
At first the project was OK on loading - it was only when I scrolled to the 80th (approx) shot in the color tab that I got the error message. The same thing occurred with rendering - it rendered up to about the 80th shot OK and then the remainder of the file was scrambled. When this problem occurred I upgraded to version 9.0.3 and cud a driver 5.0.36 to see if this would fix it. I have since tried uninstalling and reverting to version 9.0 and I have also tried Cuda drivers 5.0.17, 5.0.24 and 5.0.36.
Reading around various web forums I have the preferences set to: 8 bit video Depth, "Use optimised display mode during playback", and Bilinear filter to try to reduce the demands on the system.
I have also tried reducing the resolution and removing some nodes from corrections but this didn't seem to help either.
When I first installed Resolve (with a GeForce 8800 at the time) I got the same error - and I solved it by updating my CUDA drivers to 5.0.17.
The source file for the project in question is a single 15 minute Prores file, 1920x1080 which is conformed into 98 shots using "Scene Detection".
I thought this might be the problem (using a large single file) so as a test I created a new project with just a single short ProRes file imported. Even with a single node and only one short file as soon as I modify a parameter I get the "Your GPU Memory is full - Try reducing the timeline resolution or the number of correctors".
I know my system is not a supported configuration but as I had it working before with the Geforce 8800 would anyone have any suggestions how I might get it working again with the GTX 480?
Thanks in advance!
My system configuration is a OSX 10.6.8, MacPro 3,1, 20 GB Ram, Nvidia GTX480 in Slot 1 running as both GUI and GPU. I am using the Nvidia Quadro 4000 driver and CUDA driver 5.0.36. I also have a Black Magic Intensity Pro in Slot 3 and CalDigit FASTA-6GU3 6G in slot 4. I'm running the BM Desktop video 9.5.3.
It first occurred with a project which had previously worked fine (that project was corrected using version 9.0, Cuda driver 5.0.17 and a Geforce 8800) - but I made some changes to my system adding a GTX 480 to replace a GeForce8800 (ironically to improve DaVinci performance!)
At first the project was OK on loading - it was only when I scrolled to the 80th (approx) shot in the color tab that I got the error message. The same thing occurred with rendering - it rendered up to about the 80th shot OK and then the remainder of the file was scrambled. When this problem occurred I upgraded to version 9.0.3 and cud a driver 5.0.36 to see if this would fix it. I have since tried uninstalling and reverting to version 9.0 and I have also tried Cuda drivers 5.0.17, 5.0.24 and 5.0.36.
Reading around various web forums I have the preferences set to: 8 bit video Depth, "Use optimised display mode during playback", and Bilinear filter to try to reduce the demands on the system.
I have also tried reducing the resolution and removing some nodes from corrections but this didn't seem to help either.
When I first installed Resolve (with a GeForce 8800 at the time) I got the same error - and I solved it by updating my CUDA drivers to 5.0.17.
The source file for the project in question is a single 15 minute Prores file, 1920x1080 which is conformed into 98 shots using "Scene Detection".
I thought this might be the problem (using a large single file) so as a test I created a new project with just a single short ProRes file imported. Even with a single node and only one short file as soon as I modify a parameter I get the "Your GPU Memory is full - Try reducing the timeline resolution or the number of correctors".
I know my system is not a supported configuration but as I had it working before with the Geforce 8800 would anyone have any suggestions how I might get it working again with the GTX 480?
Thanks in advance!