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selective muting of saver output

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ronviers

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selective muting of saver output

PostWed Jan 21, 2015 5:27 pm

is there a way to stop some of a comp's saver nodes from creating images on predefined frames?

thanks
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Rony Soussan

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Re: selective muting of saver output

PostWed Jan 21, 2015 5:54 pm

you can set the savers active range in the timeline. Drag bar to the frames you want it active.
if it's patching your looking for, you can set that in the render dialogue.

".." defines range, and "," is for addition ranges.

IE: 1..100,120..200 would skip frames 101 to 119
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michael vorberg

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Re: selective muting of saver output

PostWed Jan 21, 2015 8:04 pm

you can also animate the blend slider of the saver node (and uncheck "process when blend is 0")
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Rony Soussan

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Re: selective muting of saver output

PostWed Jan 21, 2015 8:23 pm

That doesn't work on the Saver, it's only there because it's a 'common' control but should probably not have the blend slider there.
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michael vorberg

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Re: selective muting of saver output

PostWed Jan 21, 2015 10:43 pm

sorry, but this works very well

Code: Select all
{
   Tools = ordered() {
      Text1 = TextPlus {
         Inputs = {
            Width = Input { Value = 1920, },
            Height = Input { Value = 1080, },
            ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
            Font = Input { Value = "Arial", },
            StyledText = Input {
               SourceOp = "TimeCode1",
               Source = "Time",
            },
            Style = Input { Value = "Bold", },
            ManualFontKerningPlacement = Input {
               Value = StyledText {
                  Array = {
                  },
                  Value = "",
               },
            },
            ShadingGradient1 = Input {
               Value = Gradient {
                  Colors = {
                     [0] = { 0, 0, 0, 1, },
                     [1] = { 1, 1, 1, 1, },
                  },
               },
            },
            RenderToDPTFile = Input { Disabled = true, },
            DPTType = Input { Disabled = true, },
            DPTResolution = Input { Disabled = true, },
         },
         ViewInfo = OperatorInfo { Pos = { 440, 148.5, }, },
      },
      TimeCode1 = TimeCode {
         CtrlWZoom = false,
         Inputs = {
            Hrs = Input { Value = 0, },
            Mins = Input { Value = 0, },
            Secs = Input { Value = 0, },
         },
      },
      Saver1 = Saver {
         Inputs = {
            Blend = Input {
               SourceOp = "Saver1Blend",
               Source = "Value",
            },
            ProcessWhenBlendIs00 = Input { Value = 0, },
            Clip = Input {
               Value = Clip {
                  Filename = "E:\\Temp\\timer.0000.jpg",
                  FormatID = "JpegFormat",
                  Length = 0,
                  Saving = true,
                  TrimIn = 0,
                  ExtendFirst = 0,
                  ExtendLast = 0,
                  Loop = 1,
                  AspectMode = 0,
                  Depth = 0,
                  GlobalStart = -2000000000,
                  GlobalEnd = 0,
               },
            },
            OutputFormat = Input { Value = FuID { "JpegFormat", }, },
            ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
            Input = Input {
               SourceOp = "Text1",
               Source = "Output",
            },
            ["JpegFormat.Quality"] = Input { Value = 97, },
         },
         ViewInfo = OperatorInfo { Pos = { 605, 148.5, }, },
      },
      Saver1Blend = BezierSpline {
         SplineColor = { Red = 205, Green = 205, Blue = 205, },
         NameSet = true,
         KeyFrames = {
            [11] = { 1, RH = { 11.33, 0.67, }, Flags = { Linear = true, }, },
            [12] = { 0, LH = { 11.67, 0.33, }, RH = { 14.3333333333333, 0, }, Flags = { Linear = true, }, },
            [19] = { 0, LH = { 16.6666666666667, 0, }, RH = { 19.33, 0.33, }, Flags = { Linear = true, }, },
            [20] = { 1, LH = { 19.67, 0.67, }, RH = { 23.3333333333333, 1, }, Flags = { Linear = true, }, },
            [30] = { 1, LH = { 26.6666666666667, 1, }, RH = { 30.3333333333333, 0.666666666666667, }, Flags = { Linear = true, }, },
            [31] = { 0, LH = { 30.6666666666667, 0.333333333333333, }, RH = { 33.6666666666667, 0, }, Flags = { Linear = true, }, },
            [39] = { 0, LH = { 36.3333333333333, 0, }, RH = { 39.33, 0.33, }, Flags = { Linear = true, }, },
            [40] = { 1, LH = { 39.67, 0.67, }, Flags = { Linear = true, }, },
         },
      },
   },
}
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Rony Soussan

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Re: selective muting of saver output

PostWed Jan 21, 2015 10:46 pm

I stand corrected !!

Thanks :)
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ronviers

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  • Joined: Mon Apr 08, 2013 6:42 pm

Re: selective muting of saver output

PostFri Jan 23, 2015 12:16 pm

thank you both very much(:
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Stephan Haitz

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  • Joined: Fri Jan 09, 2015 2:34 pm

Re: selective muting of saver output

PostThu Oct 29, 2015 9:13 am

... And again I learnt something VERY useful.

Many thanx!

Stephan

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