Tom Early wrote:Cliff Secord wrote:The verdict is in; it's totally random. You cannot render a project all at once without it being full of glitches. So the only way to get this out of 12 is to render the entire thing one shot at a time. All 900 shots.
UGH.
can you not just render out everything without it as a single file then bring that back in so you're only dealing with a single clip?
I tried that, no dice. I've tried every combination of setting, I've tried one GTX vs two (physically removed the second card). I even tried rendering 10 shot groups thinking I could render in batches then re-assemble elsewhere. Nope.
The worst part is the problem moves around. If the glitches happened in the same place I might be able to figure it out but they never happen in the same place twice. It's like there's a cache or buffer issue happening somewhere.
If you mean export the entire project without Filmconvert, then bring it back - I can't. Every shot is tweaked individually within filmconvert. I'd still have to 'scene detect' to cut it up and then - shudder - re-correct each shot. For the amount of work involved It'd be easier to just render each clip individually at that point.
waltervolpatto wrote:Can you cache output and export that?
Gonna try that today. I'll let you know what happens.