Hello all
Second try at this, apparently 27Megs is too big to attach here...
Here's my attempt at trying to use Fusion for this with projector IDs and multiple catchers, it sort of works, surprisingly...
(21-10-15 - Sorted the comp out a bit, now it's 8Megs odd)
https://www.dropbox.com/s/ntv4cl0stcw0i ... e.zip?dl=0The scene should be fairly easy to dissect, I zipped up the OBJ file as it's a bit bulky (haven't re-topoed it yet).
The colour correctors are to see what gets plastered where when active.
It works on frame 0 only, then the masks I painted go mental (see following question No.2).
Hope it's of some use!
Now the questions for the wise amongst you:
1/ Is there any way I can mask the projection images in the 3D view, on the object itself, or in the shot-camera view? (like nuke and / or mari can)
In this rather good tutorial-
Lou Cannizzo is merrily tweaking masks for the projected images in the camera/rendered view, not on the actual images in their loaders, is there similar functionality hidden somewhere in Fusion?
2/ Assuming the previous is currently impossible in Fusion, is there an elegant way to paint a mask onto a image without having to invert it, then paint out the bits you actually want to keep, then invert it again?
With a poly mask I just disconnect it then I can see the image while creating the polymask, with the paint mask you appear to be stuffed, what am I missing?
3/ More Paint questions: How do you manage to get a paint mask to remain the same regardless of what frame you go to? How do you undo a paint stroke without losing half of the previous 5 minutes worth of painting as well? Where on earth can you find some proper documentation / tutorials for the paint in Fusion in general? I obviously had a look at the manual & the tool reference - I would have got more help by asking the bloody cat!
I have had a good search on the web a few times, but it seems a bit like Pappa Midnight's club in 'Constantine': 'Of course you can get in; if you can get in...' in other words- sod all unless you know how to use it already...
4/ How in the name of God do you drop a tool into an existing connection between tools? Whatever I try it just sits there on top of the line, refusing to connect itself inline whatever I do.
All answers / suggestions gratefully accepted!
Cheers
Mark