- Posts: 4
- Joined: Mon Apr 17, 2017 10:18 am
Hi
I'm completely new to Resolve, and inexperienced in software of this calibre. I discovered Resolve while looking for something to stabilize Go Pro footage. After I played with it a bit and realised how perfect it would be for me to do everything I needed to compile projects I went through this crash course:
As I went through this I pulled Go Pro footage of my own in and made several clips, played with all manner of things, including transitions between clips. I had no trouble at all with play back, no stalling or stuttering it is all perfect.
Then I went to start another project and dragged a few clips in, added a transition and the playback is terrible. It suffers from lag as a result of transitions badly. When I look at the original project I did I notice that the CPU is about 20-30% playing a clip then jumps to about 40-50% during a transition. With the second project the CPU usage jumps to 80-90% at a transition during playback.
I'm using clips straight off the Go Pro camera and I'm using the same clips in the two projects. I've tried looking all over the place for why this is happening, tried numerous caching and just can't find the reason this is happening.
Can you help please?
Thanks
I'm completely new to Resolve, and inexperienced in software of this calibre. I discovered Resolve while looking for something to stabilize Go Pro footage. After I played with it a bit and realised how perfect it would be for me to do everything I needed to compile projects I went through this crash course:
As I went through this I pulled Go Pro footage of my own in and made several clips, played with all manner of things, including transitions between clips. I had no trouble at all with play back, no stalling or stuttering it is all perfect.
Then I went to start another project and dragged a few clips in, added a transition and the playback is terrible. It suffers from lag as a result of transitions badly. When I look at the original project I did I notice that the CPU is about 20-30% playing a clip then jumps to about 40-50% during a transition. With the second project the CPU usage jumps to 80-90% at a transition during playback.
I'm using clips straight off the Go Pro camera and I'm using the same clips in the two projects. I've tried looking all over the place for why this is happening, tried numerous caching and just can't find the reason this is happening.
Can you help please?
Thanks