Since animated titles or graphics are not a strength of DR, but rather one of the few reasons I still use After Effects I tested how to get them over into DR a bit more thoroughly. This is what I found:
On the Mac transfer works perfectly fine with ProRes 4444, both with a straight alpha or a premultiplied one. Edges look crisp and clean.
But AE can't export ProRes on a PC, so I tried DNxHR with alpha. AE only does it in a .mov wrapper, so I couldn't test it with MXF. Unfortunately, DR has problems with these files: premultiplied alpha is giving me ugly black edge artifacts and straight doesn't show an alpha at all in DR, even if I set it manually.
To be sure it's not AE's fault, I looked at the results in Premiere too.
While all my test files worked OK, the DNxHR versions didn't look as perfectly clean on the edges as the ProRes ones, but much better than in DR. I don't know if this is caused by the codec itself or if the export out of AE is not as good as the one in ProRes on the Mac.
The only other motion format that worked well for me was the ancient Animation codec, but that's 8 bit only.
I'm afraid until BM fixes this you'll be stuck with space consuming image sequences if you are on a PC. DPX/Cineon from AE isn't recognized in DR, but EXR, PNG (only straight alpha) and TIFF (both straight and premultiplied) are and they all look nice and clean. PNGs are the smallest for graphics and TIFFs are huge.
BTW, DR normally assumes straight alpha. If you are coming in as premultiplied you need to tell it so.
On the Mac transfer works perfectly fine with ProRes 4444, both with a straight alpha or a premultiplied one. Edges look crisp and clean.
But AE can't export ProRes on a PC, so I tried DNxHR with alpha. AE only does it in a .mov wrapper, so I couldn't test it with MXF. Unfortunately, DR has problems with these files: premultiplied alpha is giving me ugly black edge artifacts and straight doesn't show an alpha at all in DR, even if I set it manually.
To be sure it's not AE's fault, I looked at the results in Premiere too.
While all my test files worked OK, the DNxHR versions didn't look as perfectly clean on the edges as the ProRes ones, but much better than in DR. I don't know if this is caused by the codec itself or if the export out of AE is not as good as the one in ProRes on the Mac.
The only other motion format that worked well for me was the ancient Animation codec, but that's 8 bit only.
I'm afraid until BM fixes this you'll be stuck with space consuming image sequences if you are on a PC. DPX/Cineon from AE isn't recognized in DR, but EXR, PNG (only straight alpha) and TIFF (both straight and premultiplied) are and they all look nice and clean. PNGs are the smallest for graphics and TIFFs are huge.
BTW, DR normally assumes straight alpha. If you are coming in as premultiplied you need to tell it so.
Last edited by Uli Plank on Sun Oct 15, 2017 5:11 pm, edited 1 time in total.
Now that the cat #19 is out of the bag, test it as much as you can and use the subforum.
Studio 18.6.6, MacOS 13.6.6, 2017 iMac, 32 GB, Radeon Pro 580
MacBook M1 Pro, 16 GPU cores, 32 GB RAM and iPhone 15 Pro
Speed Editor, UltraStudio Monitor 3G
Studio 18.6.6, MacOS 13.6.6, 2017 iMac, 32 GB, Radeon Pro 580
MacBook M1 Pro, 16 GPU cores, 32 GB RAM and iPhone 15 Pro
Speed Editor, UltraStudio Monitor 3G