- Posts: 18
- Joined: Tue Feb 03, 2015 8:24 pm
Copy the following code and paste it into your Flow View to get a copy of these nodes. Obviously you'll need to replace my jpeg with your own clip and change the image size of the Backgrounds to suit.
- Code: Select all
{
Tools = ordered() {
Polygon2 = PolylineMask {
DrawMode = "InsertAndModify",
DrawMode2 = "InsertAndModify",
Inputs = {
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Polyline = Input {
SourceOp = "Polygon2Polyline",
Source = "Value",
},
Polyline2 = Input {
Value = Polyline {
},
Disabled = true,
},
},
ViewInfo = OperatorInfo { Pos = { 1265, 214.5 } },
},
Polygon2Polyline = BezierSpline {
SplineColor = { Red = 173, Green = 255, Blue = 47 },
NameSet = true,
KeyFrames = {
[0] = { 0, Flags = { Linear = true, LockedY = true }, Value = Polyline {
Closed = true,
Points = {
{ Linear = true, X = -0.119329385459423, Y = 0.316901393759419, LX = 0.0999342525998751, LY = -0.0993740169217749, RX = -0.0476660057902336, RY = -0.199530514752921 },
{ Linear = true, X = -0.262327402830124, Y = -0.281690150499344, LX = 0.0476660057902336, LY = 0.199530514752921, RX = 0.147600258537063, RY = 0.100156497740783 },
{ Linear = true, X = 0.180473372340202, Y = 0.0187793429940939, LX = -0.147600258537063, LY = -0.100156497740783, RX = -0.0999342525998751, RY = 0.0993740169217749 }
}
} }
}
},
Loader2 = Loader {
Clips = {
Clip {
ID = "Clip1",
Filename = "C:\\Users\\freds\\Desktop\\podcast\\episode 6\\src\\std.jpg",
FormatID = "JpegFormat",
StartFrame = -1,
LengthSetManually = true,
TrimIn = 0,
TrimOut = 0,
ExtendFirst = 0,
ExtendLast = 0,
Loop = 0,
AspectMode = 0,
Depth = 0,
TimeCode = 0,
GlobalStart = 0,
GlobalEnd = 0
}
},
Inputs = {
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
EffectMask = Input {
SourceOp = "Polygon2",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 1375, 214.5 } },
},
Merge3 = Merge {
CtrlWZoom = false,
Inputs = {
Background = Input {
SourceOp = "Background3",
Source = "Output",
},
Foreground = Input {
SourceOp = "Loader2",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1485, 280.5 } },
},
Background3 = Background {
Inputs = {
Width = Input { Value = 2800, },
Height = Input { Value = 1178, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 0.0975609756097561, },
TopLeftGreen = Input { Value = 0.341463414634146, },
TopLeftBlue = Input { Value = 0.579268292682927, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 1375, 280.5 } },
},
Loader2_1 = Loader {
Clips = {
Clip {
ID = "Clip1",
Filename = "C:\\Users\\freds\\Desktop\\podcast\\episode 6\\src\\std.jpg",
FormatID = "JpegFormat",
StartFrame = -1,
LengthSetManually = true,
TrimIn = 0,
TrimOut = 0,
ExtendFirst = 0,
ExtendLast = 0,
Loop = 0,
AspectMode = 0,
Depth = 0,
TimeCode = 0,
GlobalStart = 0,
GlobalEnd = 0
}
},
Inputs = {
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
},
ViewInfo = OperatorInfo { Pos = { 2255, 214.5 } },
},
Background3_1 = Background {
Inputs = {
Width = Input { Value = 2800, },
Height = Input { Value = 1178, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 0.0975609756097561, },
TopLeftGreen = Input { Value = 0.341463414634146, },
TopLeftBlue = Input { Value = 0.579268292682927, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 2255, 280.5 } },
},
Merge3_1 = Merge {
Inputs = {
Background = Input {
SourceOp = "Background3_1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Loader2_1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
EffectMask = Input {
SourceOp = "Polygon2_1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 2365, 280.5 } },
},
Polygon2_1 = PolylineMask {
DrawMode = "InsertAndModify",
DrawMode2 = "InsertAndModify",
Inputs = {
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Polyline = Input {
SourceOp = "Polygon2_1Polyline",
Source = "Value",
},
Polyline2 = Input {
Value = Polyline {
},
Disabled = true,
},
},
ViewInfo = OperatorInfo { Pos = { 2365, 313.5 } },
},
Polygon2_1Polyline = BezierSpline {
SplineColor = { Red = 173, Green = 255, Blue = 47 },
NameSet = true,
KeyFrames = {
[0] = { 0, Flags = { Linear = true, LockedY = true }, Value = Polyline {
Closed = true,
Points = {
{ Linear = true, X = -0.119329385459423, Y = 0.316901393759419, LX = 0.0999342525998751, LY = -0.0993740169217749, RX = -0.0476660057902336, RY = -0.199530514752921 },
{ Linear = true, X = -0.262327402830124, Y = -0.281690150499344, LX = 0.0476660057902336, LY = 0.199530514752921, RX = 0.147600258537063, RY = 0.100156497740783 },
{ Linear = true, X = 0.180473372340202, Y = 0.0187793429940939, LX = -0.147600258537063, LY = -0.100156497740783, RX = -0.0999342525998751, RY = 0.0993740169217749 }
}
} }
}
}
}
}