- Posts: 338
- Joined: Thu Feb 25, 2016 11:26 pm
{
Tools = ordered() {
pEmitter1 = pEmitter {
ID = 1,
CtrlWZoom = false,
Inputs = {
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.117, },
VelocityVariance = Input { Value = 0.117, },
Angle = Input { Value = 102.1, },
AngleVariance = Input { Value = 79.6, },
Style = Input { Value = FuID { "ParticleStyleNGon" }, },
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 0.0631, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeoverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BluroverLife2D",
Source = "Value",
},
["ParticleStyleNGon.NGonStarryness"] = Input { Value = -0.1538, },
["SphereRgn.Translate.X"] = Input { Value = 0.00295104097591601, },
["SphereRgn.Translate.Y"] = Input { Value = 0.402553081381286, },
["SphereRgn.Rotate.Z"] = Input { Value = 89.5799829335883, },
["SphereRgn.Size"] = Input { Value = 0.564, },
},
ViewInfo = OperatorInfo { Pos = { 110, 49.5 } },
},
pEmitter1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.225806451612903, RH = { 0.328621908127208, 0.483870967741935 }, Flags = { Linear = true } },
[0.985865724381625] = { 1, LH = { 0.656065959952886, 0.741935483870968 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pEmitter1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pRender1 = pRender {
Inputs = {
_MotionBlurWarning = Input { Disabled = true, },
GlobalOut = Input { Value = 300, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Disabled = true, },
IntegrationMethod = Input { Value = FuID { "RK4" }, },
["MaterialID.MaterialID"] = Input { Value = 3, },
["ObjectID.ObjectID"] = Input { Value = 3, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 275, 49.5 } },
},
Shape3D1 = Shape3D {
Inputs = {
["Transform3DOp.Translate.Y"] = Input { Value = 0.11651033084683, },
["Transform3DOp.Rotate.X"] = Input { Value = 90, },
["MtlStdInputs.MaterialID"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, }
},
ViewInfo = OperatorInfo { Pos = { 220, 115.5 } },
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Shape3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
SceneInput3 = Input {
SourceOp = "Replicate3D1",
Source = "Data3D",
},
},
ViewInfo = OperatorInfo { Pos = { 385, 115.5 } },
},
Shape3D1_1 = Shape3D {
Inputs = {
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
Shape = Input { Value = FuID { "SurfaceCubeInputs" }, },
["MtlStdInputs.MaterialID"] = Input { Value = 1, },
["SurfaceCubeInputs.Width"] = Input { Value = 0.43, },
["SurfaceCubeInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfaceCubeInputs.Lighting.Nest"] = Input { Value = 1, },
["SurfaceCubeInputs.Matte.Nest"] = Input { Value = 1, },
["SurfaceCubeInputs.BlendMode.Nest"] = Input { Value = 1, },
["SurfaceCubeInputs.Controls.Nest"] = Input { Value = 1, },
["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 2, }
},
ViewInfo = OperatorInfo { Pos = { 385, 16.5 } },
},
Replicate3D1 = Replicate3D {
Inputs = {
InputMode = Input { Value = FuID { "Random" }, },
Alignment = Input { Value = 2, },
Translation = Input { Value = 1, },
["Translate.X"] = Input { Value = -0.00742368491021852, },
["Translate.Y"] = Input { Value = -2.22105857006382, },
ScaleNest = Input { Value = 1, },
["Scale.X"] = Input {
SourceOp = "Replicate3D1XScale",
Source = "Value",
},
RandomSeed = Input { Value = 1866, },
["JitterTranslate.X"] = Input { Value = 1.462, },
["JitterTranslate.Y"] = Input { Value = 1.394, },
["JitterTranslate.Z"] = Input { Value = 1.5, },
["JitterRotate.X"] = Input { Value = 61.4, },
["JitterRotate.Y"] = Input { Value = 42.4, },
["JitterRotate.Z"] = Input { Value = 45.9, },
["JitterScale.X"] = Input { Value = 0.29, },
Destination = Input {
SourceOp = "pRender1",
Source = "Output",
},
Input1 = Input {
SourceOp = "Shape3D1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 385, 49.5 } },
},
Replicate3D1XScale = BezierSpline {
SplineColor = { Red = 251, Green = 22, Blue = 119 },
NameSet = true,
KeyFrames = {
[0] = { 0.655, RH = { 40, 1.17666666666667 }, Flags = { Linear = true } },
[120] = { 2.22, LH = { 80, 1.69833333333333 }, Flags = { Linear = true } }
}
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.Y"] = Input { Value = 1.52114072042335, },
["Transform3DOp.Translate.Z"] = Input { Value = 4.59883337945205, },
["Transform3DOp.Rotate.X"] = Input { Value = -15.0703149521723, },
AoV = Input { Value = 19.2642683071402, },
["Stereo.Mode"] = Input { Value = FuID { "Mono" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
ApertureW = Input { Value = 0.831496062992126, },
ApertureH = Input { Value = 0.467716535433071, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 385, 181.5 } },
}
}
}
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