- Posts: 2
- Joined: Mon Feb 05, 2018 6:22 pm
- Real Name: Alex Gilbert
I mainly use Fusion for pretty amateur purposes such as adding text to videos, usually with a tracker. I've got a laptop GTX 1050ti NVidia graphics card (4gb) and i7 processor (16gb). I would expect this would be enough for some simple rendering. However, with just a 30 second 60fps clip I get unbearable amounts of seemingly pointless re-rendering. I'll play through a yet unedited 10 second part of the video just to see what needs to be done at which point- Fusion will go through it slowly at first then play at 60fps which I'm fine with. I'll then do something as simple as changing the font of a text+ function earlier on in the video (only showing for about 3 seconds anyway) and I'll have to "re-process" the whole 30 second clip before I can do any more work. This happens with every minor change I make. The whole video will need to be processed again. Even if I DON'T make any change it's still unpredictable if I want to re-watch whether I'll have to wait yet again for it to process it at a slower fps before showing me the original. The dots on the nodes that usually show which viewer they are shown in start flashing crazily. It all has a very glitch feel. I understand if I have things shown in the viewer over the base clip like trackers or transform tools it will slow down but I make sure I always click off these. I'm not sure what I can do, whether it's a bug or my computer. I'm at the point it's so laggy I can't do any more work beyond a certain point. I've set my computer to always use the discrete graphics card but on task manager it's always 5% usage, maybe I don't have enough storage allocated to it? (new computer so have most memory still available)
Thanks in advance for any suggestions
Thanks in advance for any suggestions