PS4 PRO
Case 1
PS4 PRO Setting : 2160p - RGB (non HDR)
PS4 PRO Output signal : 2160p59.94 RGB444
Decklink Extreme 12G recognize the signal : 2160p59.94, 8-bit BGRA
Decklink Extreme 12G Setting : 8-bit YUV or 10-bit YUV
Screenshot :
https://imgur.com/v0nKPua (Please download and view)
Result : blurry and interlaced capture quality. 10-bit RGB is black screen captured.
Case 2
PS4 PRO Setting : 2160p - RGB (HDR)
PS4 PRO Output signal : 2160p59.94 YUV422
Decklink Extreme 12G recognize the signal : 2160p59.94, 10-bit YUV 4:2:2
Decklink Extreme 12G Setting : 8-bit YUV or 10-bit YUV
Screenshot :
https://imgur.com/EODLhov (Please download and view)
Result : Perfect capture quality
Case 3
PS4 PRO Setting : 2160p - YUV420 (non HDR)
PS4 PRO Output signal : 2160p59.94 YUV420
Decklink Extreme 12G recognize the signal : 2160p59.94, 10-bit YUV 4:2:2
Decklink Extreme 12G Setting : 8-bit YUV or 10-bit YUV
Screenshot :
https://imgur.com/cj6WbfW (Please download and view)
Result : Perfect capture quality
So, When I capture the PS4 game, I use the 2nd(4K HDR) & 3rd(4K non HDR) method.
XBOX ONE X
Case 1
XBOX ONE X Setting : 4K & YCC422 Check (non HDR)
XBOX ONE X Output signal : 2160p59.94 RGB444
Decklink Extreme 12G recognize the signal : 2160p59.94, 8-bit BGRA
Decklink Extreme 12G Setting : 8-bit YUV or 10-bit YUV
Result : blurry and interlaced capture quality. 10-bit RGB is black screen captured.
Case 2
XBOX ONE X Setting : 4K & YCC422 Check (HDR)
XBOX ONE X Output signal : 2160p59.94 YUV422
Decklink Extreme 12G recognize the signal : 2160p59.94, 10-bit YUV 4:2:2
Decklink Extreme 12G Setting : 8-bit YUV or 10-bit YUV
Result : Perfect capture quality
So, When I capture the XBOXONE game, I use the 2nd(4K HDR) method.
I think 4K non HDR capture on xboxone seems impossible.