(I didn't get notifications, sorry for not replying yet)
@Chad: I am using a view lut (sRGB) while I do my work. I'm under the impression it's the best way to work when in Linear Workflow mode. I understand I could convert in and out of sRGB while doing corrections, but that adds an huge amount of nodes, because I have 3d render layers, like lightpasses reflections etc. I add them all up in linear node to get the correct results and then I grade some lightpasses for example. Adding them together while all footage is converted to sRGB probably doesn't give the correct results. I want to be as accurate to the source footage as possible.
The question is then, what is "as expected", I guess.
So the fix could probably be a contrast bias slider or colorspace selector on the color tools. Because even if we can work around it with extra nodes, that is just that, a workaround and not at all (!!) a user friendly way of working and managing comps.
Thanks for your input, at least I know it isn't me
-Johan